Difoby
A halfling village, Pop. 300
A cozy village of snug hobbit-holes, nestled in the rolling hills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Halfling and Common.
Faction: Broaye
Demographics: Halfling 63% (192), Longfoot 25% (76), Human 10% (29), Gnome 2% (5), Elf < 1% (1) (Total: 303)
Elevation 330 feet.
Travel
- Follow the footpath
south-west
The signpost reads: - Atelier Gimorn, a gnomish hamlet, 1½ miles
- Follow the bridleway
north-east
The signpost reads: - Milham, a human village, 7 miles
- Follow the footpath
north
The signpost reads: - Melbby, a halfling village, 3 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Mutrall's Victory, an orcish hamlet, 1 miles away
- Atelier Gimorn, a gnomish hamlet, 1¼ miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Shoecombe Docks, a dock, 2 miles away
- Peden, an otterfolk village, 2¼ miles away
- Arnorworth Junction North, a crossroads, 2¼ miles away
- Melbby Junction East, a crossroads, 2½ miles away
- Port Framlingden, an otterfolk village and port, 2½ miles away
- Arnorworth, a human village, 2½ miles away
- Sawbter Docks, a dock, 2½ miles away
- Port Framlingden Junction, a crossroads, 2¾ miles away
- Melbby Junction West, a crossroads, 2¾ miles away
- Arnorworth Junction West, a crossroads, 3 miles away
- Ruscliffe Docks, a dock, 3 miles away
- Shoecombe, a human hamlet, 3 miles away
- Arnorworth Junction East, a crossroads, 3¼ miles away
- Ruscliffe, a human village, 3¼ miles away
- Midwood Junction South, a crossroads, 3¼ miles away
- Shoecombe Junction East, a crossroads, 3½ miles away
- Chatwich Junction, a crossroads, 3½ miles away
- Stratdon Junction, a crossroads, 3¾ miles away
- Arnorworth Junction Docks, a dock, 3¾ miles away
- Stratdon, a human village, 4 miles away
- Midwood, a human village, 4 miles away
- Chatwich Bridge West, a bridge, 4 miles away
- Chatwich, a human hamlet, 4 miles away
- Cleveden, an otterfolk village, 4¼ miles away
- Sheerden, an otterfolk village, 4¼ miles away
- Sawbter, a human hamlet, 4¼ miles away
- Midwood Junction North, a crossroads, 4¼ miles away
- Milham Docks, a dock, 4¼ miles away
- Port Halesoden Junction West, a crossroads, 4½ miles away
- Port Halesoden Junction East, a crossroads, 4½ miles away
- Sheerden Bridge, a bridge, 4½ miles away
- Balxanoth Crossing Bridge, a bridge, 4¾ miles away
- Stratdon Docks, a dock, 4¾ miles away
- Chatwich Bridge East, a dock, 4¾ miles away
- Midwood Bridge, a dock, 4¾ miles away
- Netherheath, a human village, 4¾ miles away
- Cardton Docks, a dock, 4¾ miles away
- Cleveden Crossing, a crossroads, 5 miles away
- Mornmiren, an elven village, 5 miles away
- Burnden Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Donnda Walters-Weedhill - Female Halfling Farm Hand, age 110
- James Taland of Shoecombe - Male Elf Farm Hand, age 113
- Longgo Hart - Male Halfling Farm Hand, age 67
- Olloras Purdy - Male Halfling Farm Hand, age 61
- Savania Pratt - Female Halfling Farm Hand, age 66
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 6 devotees.
- The Jester's Hourglass Tavern.
- The Steward's Arms Tavern.
- Adventurer's Guild Hall, with 2 people.
- Difoby Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Lantida's Arcane Apothecary, with 17 people.
Bakers
- Weedhill-Joiner's Traditional Bakers, with 9 people.
Barbers
- Pratt's Barbers, with 7 people.
- Morgan's Barbers, with 6 people.
- Isemdoc's Barbers, with 2 people.
Butchers
- Farambous' Butchers, with 7 people.
Grocers and Sundries
- Joiner-Pratt's Grocers and Sundries, with 3 people.
Healers
- Berytha's Rejuvenating Healers, with 9 people.
Jewellers
- Karlorn's Opulent Jewellers, with 12 people.
Old-Clothes
- Dibble-Morgan's Good As New Old-Clothes, with 5 people.
Pastry Shop
- Griffcca's Local Pastry Shop, with 14 people.
- Madeline's Pastry Shop, with 5 people.
Saddlers and Harness-Makers
- Thanaar's Saddlers and Harness-Makers, with 9 people.
Tailors
- Pratt-Algar's Quality Tailors, with 14 people.
Other Traders
- Ismo's Discount Carpenters, with 8 people.
- Pearlra's Cobblers, with 13 people.
- Joiner's Cobblers, with 1 person.
- Harry's Coopers, with 5 people.
- Bosse-Barrow's Artisan Furriers, with 10 people.
- Isengric's Quality Furriers, with 16 people.
- Finch-Barrow's Quality Hatmakers, with 3 people.
- Harry's Architectural Masons, with 8 people.
- Weedhill's Local Weavers, with 1 person.
Nobles
- Clerk-Henry's Manor, with 6 people.
- Weedhill's Manor, with 10 people.
Residences & Agriculture
- Hart's Residence, with 6 people.
- Barley Field, with 7 people.
- Huntsman, with 11 people.
- Orchard, with 9 people.
- Orchard, with 12 people.
- Potato Field, with 12 people.
- Vegetable Garden, with 4 people.
- Vineyard, with 6 people.