Mutrall's Victory
An orcish hamlet, Pop. 130
A tribal settlement. The buildings were abandoned by their builders long ago and the orcs have put them to good use once again. This is a lakeside hamlet.
The primary language of the settlement is Common.
Faction: None
Demographics: Orc 83% (111), Human 13% (18), Goblin 1% (2), Halfling < 1% (1), Otterfolk < 1% (1), Tiefling < 1% (1) (Total: 134)
Elevation 240 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1 mile away
- Shoecombe Docks, a dock, 1 miles away
- Peden, an otterfolk village, 1 miles away
- Difoby, a halfling village, 1 miles away
- Sawbter Docks, a dock, 1½ miles away
- Shoecombe Junction West, a crossroads, 1¾ miles away
- Difoby Docks, a dock, 2 miles away
- Atelier Gimorn, a gnomish hamlet, 2 miles away
- Arnorworth Junction North, a crossroads, 2½ miles away
- Arnorworth, a human village, 2½ miles away
- Shoecombe, a human hamlet, 2¾ miles away
- Arnorworth Junction East, a crossroads, 2¾ miles away
- Chatwich Junction, a crossroads, 2¾ miles away
- Shoecombe Junction East, a crossroads, 3 miles away
- Melbby Junction East, a crossroads, 3 miles away
- Sawbter, a human hamlet, 3¼ miles away
- Melbby, a halfling village, 3¼ miles away
- Chatwich, a human hamlet, 3¼ miles away
- Arnorworth Junction West, a crossroads, 3¼ miles away
- Arnorworth Junction Docks, a dock, 3½ miles away
- Chatwich Bridge West, a bridge, 3½ miles away
- Port Framlingden, an otterfolk village and port, 3½ miles away
- Cleveden, an otterfolk village, 3¾ miles away
- Melbby Junction West, a crossroads, 3¾ miles away
- Port Framlingden Junction, a crossroads, 3¾ miles away
- Chatwich Bridge East, a dock, 4 miles away
- Mornmiren, an elven village, 4 miles away
- Stratdon Junction, a crossroads, 4 miles away
- Stratdon, a human village, 4 miles away
- Cardton Docks, a dock, 4 miles away
- Ruscliffe Docks, a dock, 4 miles away
- Sawbter Junction, a crossroads, 4¼ miles away
- Milham Docks, a dock, 4¼ miles away
- Midwood Junction South, a crossroads, 4¼ miles away
- Ruscliffe, a human village, 4¼ miles away
- Cleveden Crossing, a crossroads, 4½ miles away
- Sheerden, an otterfolk village, 4½ miles away
- Cardton Junction, a crossroads, 4¾ miles away
- Cardton, a halfling village, 4¾ miles away
- Balxanoth Junction North, a crossroads, 4¾ miles away
- Sheerden Bridge, a bridge, 4¾ miles away
- Stratdon Docks, a dock, 5 miles away
- Milham Junction South, a crossroads, 5 miles away
- Midwood, a human village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Camhock - Female Human Bandit, age 21
- Fergstup - Male Human Bandit, age 56
- Lutthant - Female Orc Barbarian, age 33
- Jergger - Female Orc Beggar, age 11
- Hunoggle - Female Orc Confidence Trickster, age 32
- Paralt - Female Orc Confidence Trickster, age 16
- Karmar - Male Orc Cutpurse, age 28
- Serort - Male Orc Merchant, age 33
- Geetdunk - Male Orc Poacher, age 30
- Botlurg - Male Orc Thug, age 16
- Fergjerg - Female Orc Thug, age 15
- Mangole - Male Orc Thug, age 23
- Markar - Male Orc Thug, age 25
- Mirasa Flinn of Difoby - Female Halfling Thug, age 62
Nobles
- Mutrall's Victory Chieftains, with 6 people.
Residences & Agriculture
- Fish Pond, with 7 people.
- Fish Pond, with 7 people.
- Fish Pond, with 10 people.
- Goat Field, with 12 people.
- Hunters, with 10 people.
- Pig Field, with 7 people.
- Pig Field, with 9 people.
- Potato Patch, with 10 people.
- Sheep Field, with 8 people.
- Sheep Field, with 4 people.
- Sheep Field, with 11 people.
- Vegetable Patch, with 8 people.
- Wild Orchard, with 11 people.