Shoecombe

A human hamlet, Pop. 180

This hamlet has a pest problem. Gangs of feral cats roam. It is known for it's noble households.

The primary language of the settlement is Common.

Faction: Broaye

Demographics: Human 89% (162), Elf 5% (9), Otterfolk 4% (7), Halfling 2% (3), Tiefling 1% (2) (Total: 183)

Elevation 1,110 feet.

Travel

  • Follow the byway east
    The signpost reads:
    1. Mornmiren, an elven village, 4¾ miles
    2. Wirkscliffe, a human village, 16 miles
  • Follow the bridleway south-west
    The signpost reads:
    1. Difoby, a halfling village, 3½ miles
  • Follow the bridleway north
    The signpost reads:
    1. Stratdon, a human village, 1¾ miles
  • Follow the bridleway west
    The signpost reads:
    1. Midwood, a human village, 5½ miles
    2. Port Halesoden, an otterfolk village and port, 6½ miles

Nearby Locations

All nearby locations within 5 miles. Note: distances given are as the crow flies.

Itinerants

Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.

Specialty Buildings

These buildings have a specialized function in the town.

Shops

These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.

Other Traders

Nobles

Residences & Agriculture

Visit the graveyard

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