Shoecombe
A human hamlet, Pop. 180
This hamlet has a pest problem. Gangs of feral cats roam. It is known for it's noble households.
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 89% (162), Elf 5% (9), Otterfolk 4% (7), Halfling 2% (3), Tiefling 1% (2) (Total: 183)
Elevation 1,110 feet.
Travel
- Follow the byway
east
The signpost reads: - Mornmiren, an elven village, 4¾ miles
- Wirkscliffe, a human village, 16 miles
- Follow the bridleway
south-west
The signpost reads: - Difoby, a halfling village, 3½ miles
- Follow the bridleway
north
The signpost reads: - Stratdon, a human village, 1¾ miles
- Follow the bridleway
west
The signpost reads: - Midwood, a human village, 5½ miles
- Port Halesoden, an otterfolk village and port, 6½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Stratdon Junction, a crossroads, 1¾ miles away
- Milham Docks, a dock, 1¾ miles away
- Shoecombe Docks, a dock, 2 miles away
- Peden, an otterfolk village, 2¼ miles away
- Sawbter Docks, a dock, 2¼ miles away
- Stratdon Docks, a dock, 2½ miles away
- Milham Junction South, a crossroads, 2½ miles away
- Mutrall's Victory, an orcish hamlet, 2¾ miles away
- Melbby, a halfling village, 2¾ miles away
- Milham, a human village, 2¾ miles away
- Milham Junction West, a crossroads, 2¾ miles away
- Difoby, a halfling village, 3 miles away
- Port Halesoden Junction East, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Port Halesoden Junction West, a crossroads, 3½ miles away
- Melbby Junction West, a crossroads, 3½ miles away
- Halesoden Docks, a dock, 3½ miles away
- Port Marcoville, a halfling village and port, 3¾ miles away
- Mornmiren, an elven village, 3¾ miles away
- Difoby Docks, a dock, 3¾ miles away
- Midwood Junction South, a crossroads, 4 miles away
- Atelier Gimorn, a gnomish hamlet, 4¼ miles away
- Sawbter, a human hamlet, 4¼ miles away
- Cheden Junction, a crossroads, 4¼ miles away
- Cheden, an otterfolk village, 4¼ miles away
- Midwood, a human village, 4½ miles away
- Port Halesoden, an otterfolk village and port, 4½ miles away
- Milham Junction North, a crossroads, 4½ miles away
- Midwood Junction North, a crossroads, 4¾ miles away
- Port Framlingden Junction, a crossroads, 4¾ miles away
- Port Framlingden, an otterfolk village and port, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Buccaoc Dibble of Difoby - Male Halfling Farm Hand, age 87
- Celedhin Rindaen Illharithi of Mornmiren - Female Elf Farm Hand, age 509
- Daer Ingonor Shaudraha of Mornmiren - Male Elf Farm Hand, age 210
- Dollie Joiner - Female Human Farm Hand, age 62
- Isengrimnto Weedhill - Male Human Farm Hand, age 48
- Neyela of Peden - Female Otterfolk Farm Hand, age 46
- Nodadoc Robinson of Melbby - Male Human Farm Hand, age 52
- Threakin Jerepup of Peden - Male Otterfolk Farm Hand, age 44
- Dooma of Peden - Female Otterfolk Poacher, age 37
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Regima's Barbers, with 7 people.
- Willelmus' Quality Pastry Shop, with 8 people.
- Morgan's Tailors, with 11 people.
Other Traders
- Barrow's Cobblers, with 8 people.
- Threyerepup's Furriers, with 7 people.
- Hetty's Masons, with 7 people.
Nobles
- Morgan's Manor, with 11 people.
Residences & Agriculture
- Hart's Residence, with 7 people.
- Barley Field, with 6 people.
- Barley Field, with 9 people.
- Barley Field, with 5 people.
- Dairy, with 6 people.
- Dairy, with 7 people.
- Huntsman, with 4 people.
- Orchard, with 2 people.
- Orchard, with 7 people.
- Orchard, with 9 people.
- Potato Field, with 8 people.
- Potato Field, with 9 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 7 people.
- Vineyard, with 10 people.
- Wheat Field, with 4 people.
- Wheat Field, with 6 people.