Tinuviir
An elven village, Pop. 470
An ancient oak tree provides this village with a focal point, with pathways radiating out from it. The builders have used living trees as part of the village's construction. It is known for it's tailors.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (465), Otterfolk < 1% (1) (Total: 466)
Elevation 1,880 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Duilindor, an elven village, 2¾ miles
- Duilindor Docks, a dock, 4¼ miles
- Follow the byway
south-east
The signpost reads: - Farsden, an otterfolk village, 3 miles
- Farsden Docks South, a dock, 5½ miles
- Eastinghall, a human village, 18 miles
- Follow the highway
west
The signpost reads: - Bel-Nellaod, an elven village, 2½ miles
- Whiteby, a human village, 6 miles
- Andesitepeak, a dwarven hamlet, 8½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Duilindor Bridge, a dock, 1¼ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Duilindor, an elven village, 2 miles away
- Duilindor Junction, a crossroads, 2¼ miles away
- Farsden, an otterfolk village, 2¼ miles away
- Camp Kunkun, a tiny orcish hamlet, 2¼ miles away
- Farsden Docks North, a dock, 2½ miles away
- Farsden Junction, a crossroads, 2½ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Duilindor Docks, a dock, 3¼ miles away
- Gillingwich, a human hamlet, 3½ miles away
- Gillingwich Junction North, a crossroads, 3½ miles away
- Gillingwich Junction South, a crossroads, 3¾ miles away
- Bel-Nellaod Docks, a dock, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Foidolitedeep Docks, a dock, 4 miles away
- Whiteby, a human village, 4 miles away
- Sev Beritar, an elven village, 4 miles away
- Port Licaby, a halfling village and port, 4 miles away
- Licaby Junction, a crossroads, 4 miles away
- Gillingwich Docks, a dock, 4¼ miles away
- Foidolitedeep, a dwarven hamlet, 4¼ miles away
- Farsden Docks South, a dock, 4¼ miles away
- Milcaton, a halfling village, 4½ miles away
- Foidolitedeep Junction, a crossroads, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amrokil - Male Elf Custodian, age 116
- Celebwen - Female Elf Custodian, age 141
- Mahtin the First - Male Elf Custodian, age 556
- Mahtin the Second - Male Elf Custodian, age 319
- Eledis - Female Elf Forester, age 143
- Nimlal the Second of Bel-Nellaod - Female Elf Forester, age 163
- Urwedel the First - Female Elf Merchant, age 473
- Egalmotin - Male Elf Messenger, age 175
- Thiende - Female Elf Poet, age 144
- Anduor - Male Elf Ranger, age 145
- Eledheil - Female Elf Soothsayer, age 154
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 5 devotees.
- Galagunas' Inn.
- The Artificer's Book Tavern.
- Bard College, with 3 people.
- Ranger's Guild Hall, with 4 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Celebion's Magical Apothecary, with 12 people.
- Finguil's Armoursmiths, with 13 people.
- Aredhnel's Bakers, with 10 people.
- Egalmin's Classic Barbers, with 9 people.
- Rindena's Beer-Sellers, with 10 people.
- Iminyin's Durable Blacksmiths, with 10 people.
- Anthon's Butchers, with 11 people.
- Yavannna's Specialty Emporium, with 4 people.
- Pengotan's Artisanal Fishmongers, with 11 people.
- Nimlodis' Jewellers, with 12 people.
- Anthimo's Best Locksmiths, with 10 people.
- Annais' Local Magic Trinkets Emporium, with 4 people.
- Elwingiel's Old-Clothes, with 9 people.
- Anairant's Pâtisserie, with 14 people.
- Elegoloor's Spice Merchants, with 13 people.
- Iminy's Tailors, with 15 people.
- Elegoloor's Wrought Weaponsmiths, with 11 people.
- Varda's Wine-Sellers, with 11 people.
Other Traders
- Nimlotnde's Bleachers, with 16 people.
- Mithrnar's Bookbinders, with 6 people.
- Gloras' Local Buckle Makers, with 12 people.
- Amrandiny's Carpenters, with 9 people.
- Elberen's Cobblers, with 17 people.
- Eldal's Aged Coopers, with 13 people.
- Turgoorn's Copyists, with 12 people.
- Edrahbor's Custom Furriers, with 5 people.
- Yavanhel's Glovemakers, with 13 people.
- Galadrim's Hatmakers, with 10 people.
- Orophir's Hay Merchants, with 9 people.
- Aredhwelas the First's Advocates, with 8 people.
- Enerdeth's Plasterers, with 13 people.
- Emelbewen's Pursemakers, with 14 people.
- Saerohil's Sculptors, with 9 people.
- Mablin's Textiles Dealer, with 10 people.
- Nimlotari's Weavers, with 9 people.
Nobles
- Yavanhel's Manor, with 12 people.
Residences & Agriculture
- Barley Field, with 5 people.
- Barley Field, with 7 people.
- Huntsman, with 10 people.
- Orchard, with 8 people.
- Wheat Field, with 9 people.