Celebion's Magical Apothecary

799 year old Elf construction, medium sized

Location: Tinuviir

Owned by: Celebion the Second

A log cabin. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Celebion the Second Arch-Druid 445 Male Elf He is an adult elf with brown eyes, balding black hair, a clean shaven face, and dark brown skin.
Celebir 10 Female Elf She is an elf child with brown eyes, short curly dark-brown hair, and black skin.
Celebrim Arch-Druid's Apprentice 51 Male Elf He is an adolescent elf with silver eyes, a auburn quiff, and light brown skin.
Celegod the Second Druid 291 Male Elf He is an adult elf with brown eyes, short auburn and grey streaked hair in a side parting, a clean shaven face, and black skin.
Daeronor 12 Male Elf He is an elf child with brown eyes, shoulder-length black hair, and dark brown skin.
Elenth the First Housekeeper 409 Female Elf She is an adult elf with grey eyes, short curly light-brown hair, and golden skin.
Emelan the First Housekeeper 266 Female Elf She is an adult elf with grey eyes, long tied back strawberry hair, and golden skin.
Inuvieel Housekeeper 449 Female Elf She is an adult elf with brown eyes, black hair in a bun, and black skin.
Morwil Housekeeper 244 Female Elf She is an adult elf with brown eyes, long dark-brown and grey streaked hair with a fringe cut, and black skin.
Nimras Arch-Druid's Apprentice 85 Female Elf She is an adolescent elf with amber eyes, strawberry hair in a bun, and grey skin.
Saerondlin Arch-Druid's Apprentice 38 Male Elf He is an adolescent elf with brown eyes, short dyed brown hair, and dark brown skin.
Urwendal Arch-Druid's Apprentice 87 Female Elf She is an adolescent elf with hazel eyes, long styled light-brown hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 84% and 86% of their base value.

Available Price Value Item Rarity Description
1 410 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 1,700 gp 2,000 gp Potion of giant strength (frost or stone giant) rare When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 230 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
6 43 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 84 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 250 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 390 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
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