Sev Beritar
An elven village, Pop. 350
The refined elves craftsmanship of the buildings in this village give it an otherworldly feel. It is known for it's cobblers.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (352), Half-Dwarf < 1% (1) (Total: 353)
Elevation 3,880 feet.
Travel
- Sail the river
east
The signpost reads: - Bedlingridge, a human village, 8½ miles
- Farsden Docks South, a dock, 10 miles
- Sail the river
north-east
The signpost reads: - Bedlingden, an otterfolk village, 15 miles
- City of Abingend, a human city, 25 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Bel-Nellaod, an elven village, 2 miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Camp Hergrog, an orcish hamlet, 2¼ miles away
- Foidolitedeep, a dwarven hamlet, 2¾ miles away
- Foidolitedeep Junction, a crossroads, 2¾ miles away
- Andesitepeak, a dwarven hamlet, 3 miles away
- Tinuviir Docks West, a dock, 3½ miles away
- Whiteby, a human village, 3½ miles away
- Camp Kunkun, a tiny orcish hamlet, 3½ miles away
- Duilindor Bridge, a dock, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Tinuviir, an elven village, 4 miles away
- Pegmatitepeak, a dwarven hamlet, 4 miles away
- Pegmatitepeak Junction, a crossroads, 4 miles away
- Duilindor Junction, a crossroads, 4¼ miles away
- Camp Botborg, a goblin hamlet, 4¼ miles away
- Duilindor, an elven village, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Milcaton, a halfling village, 4½ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Whittingdown Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Denetion - Male Elf Custodian, age 316
- Elebrinil of Tinuviir - Female Elf Custodian, age 184
- Óibun Garcia of Foidolitedeep - Male Half-Dwarf Custodian, age 54
- Angrodredel of Bel-Nellaod - Male Elf Forester, age 148
- Celegdis of Tinuviir - Male Elf Merchant, age 325
- Galaguny - Male Elf Messenger, age 148
- Tatier the Second - Male Elf Painter, age 298
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
- The Steward's Club Tavern.
- Ranger's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Eilioth's Dapper Barbers, with 11 people.
- Mahton's Butchers, with 13 people.
- Emeldi's Old-Clothes, with 13 people.
- Galathilron's Pâtisserie, with 13 people.
- Galadil's Tailors, with 12 people.
- Quenon's Tailors, with 12 people.
Other Traders
- Celebrnel's Cobblers, with 15 people.
- Eledhri's Cobblers, with 14 people.
- Enerdod's Bespoke Furriers, with 12 people.
- Ellaas' Reliable Masons, with 16 people.
Nobles
- Lionbor's Manor, with 15 people.
- Elberein's Manor, with 10 people.
Residences & Agriculture
- Barley Field, with 13 people.
- Barley Field, with 13 people.
- Dairy, with 14 people.
- Orchard, with 12 people.
- Orchard, with 10 people.
- Potato Field, with 10 people.
- Potato Field, with 14 people.
- Potato Field, with 12 people.
- Potato Field, with 8 people.
- Potato Field, with 12 people.
- Potato Field, with 11 people.
- Vegetable Garden, with 12 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 12 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 9 people.