Pegmatitepeak
A dwarven hamlet, Pop. 180
Most of this underground hamlet was carved by ancient flowing water, giving some of the walls a smooth, rippled, appearance. It is known for it's furriers.
The primary languages of the settlement are Dwarvish and Common.
Faction: Astrus
Demographics: Dwarf 94% (171), Elf 2% (4), Half-Dwarf 2% (3), Human 1% (2), Kobold < 1% (1) (Total: 181)
Elevation 5,020 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Golridge, a human village, 5 miles
- Farsden Docks South, a dock, 18 miles
- Follow the footpath
south-west
The signpost reads: - Peridotitedeep, a dwarven hamlet, 2½ miles
- Follow the bridleway
north-west
The signpost reads: - City of Abingend, a human city, 36 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 1¾ miles away
- Kargor's Place, a tiny koboldian hamlet, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Peridotitedeep Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Andesitepeak, a dwarven hamlet, 3¼ miles away
- Diatomitepass Junction East, a crossroads, 3¼ miles away
- Camp Botborg, a goblin hamlet, 3½ miles away
- Golridge Junction West, a crossroads, 3¾ miles away
- Camp Hergrog, an orcish hamlet, 3¾ miles away
- Diatomitepass, a dwarven village, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Sev Beritar, an elven village, 4 miles away
- Mines of Náiini, a dwarven hamlet, 4¼ miles away
- Golridge, a human village, 4¼ miles away
- Foidolitedeep Docks, a dock, 4¼ miles away
- Bel-Nellaod Docks, a dock, 4¼ miles away
- Whittingdown Docks, a dock, 4¼ miles away
- Golridge Junction East, a crossroads, 4½ miles away
- Whittingdown Junction East, a crossroads, 4¾ miles away
- Bedlingridge, a human village, 5 miles away
- Diatomitepass Junction West, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Elwingir of Eldirain - Female Elf Adventurer, age 182
- Kiini daughter of Kibarin - Female Dwarf Merchant, age 227
- Starnlol of Kargor's Place - Male Kobold Merchant, age 50
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
- The Alchemist of Pegmatitepeak Tavern.
- Barracks, with 2 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Platinumdeep's Stylish Barbers, with 8 people.
- Bodalin's Butchers, with 9 people.
- Biferin's Good As New Old-Clothes, with 8 people.
- Sturdyquench's Tailors, with 11 people.
Other Traders
Cobblers
- Son of Florhal's Cobblers, with 10 people.
- Bombini's Cobblers, with 10 people.
- Sturdyforger's Cobblers, with 10 people.
Furriers
- Son of Bofarvi's Local Furriers, with 7 people.
Nobles
- Naualin's Manor, with 7 people.
Residences & Agriculture
- Dairy, with 6 people.
- Hilltop Barley Field, with 9 people.
- Hilltop Orchard, with 7 people.
- Hilltop Orchard, with 7 people.
- Hilltop Vegetable Garden, with 6 people.
- Hilltop Vegetable Garden, with 8 people.
- Hilltop Vegetable Garden, with 5 people.
- Hilltop Wheat Field, with 8 people.
- Mushroom Cave, with 10 people.
- Mushroom Cave, with 8 people.
Mineshafts
- Cassiterite Mineshaft, with 9 people.