Camp Kunkun
A tiny orcish hamlet, Pop. 42
Founded by Goblins
A tribal outpost. The dwellings here are of a ramshackle makeshift quality. Many are constructed of wooden beams supporting turquoise canvas. The hamlet lies near a river.
The primary language of the settlement is Common.
Faction: None
Demographics: Orc 57% (24), Elf 21% (9), Human 19% (8), Goblin 2% (1) (Total: 42)
Elevation 3,120 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, ¾ mile away
- Bandit Camp, a bandit-camp, 1 mile away
- Bandit Camp, a bandit-camp, 1½ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Whiteby, a human village, 1¾ miles away
- Bel-Nellaod, an elven village, 2 miles away
- Tinuviir, an elven village, 2¼ miles away
- Tuthergham, a tiny orcish hamlet, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Tinuviir Docks West, a dock, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Andesitepeak, a dwarven hamlet, 3¼ miles away
- Duilindor Bridge, a dock, 3¼ miles away
- Tinuviir Docks East, a dock, 3¼ miles away
- Bel-Nellaod Docks, a dock, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Sev Beritar, an elven village, 3½ miles away
- Farsden, an otterfolk village, 3½ miles away
- Farsden Junction, a crossroads, 3¾ miles away
- Foidolitedeep Docks, a dock, 3¾ miles away
- Bedlingridge, a human village, 3¾ miles away
- Farsden Docks North, a dock, 3¾ miles away
- Bedlingridge Junction, a crossroads, 4 miles away
- Duilindor, an elven village, 4 miles away
- Bedlingridge Bridge, a bridge, 4¼ miles away
- Duilindor Junction, a crossroads, 4¼ miles away
- Bedlingridge Junction Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Sev Nimroal, an elven village, 4½ miles away
- Nharinan, an elven hamlet, 4¾ miles away
- Nharinan Junction, a crossroads, 4¾ miles away
- Golridge Junction Docks, a dock, 4¾ miles away
- Golridge, a human village, 4¾ miles away
- Golridge Junction East, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Sev Nimroal Junction North, a crossroads, 5 miles away
- Farsden Docks South, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
Residences & Agriculture
- Fish Pond, with 1 person.
- Hunters, with 8 people.
- Pig Field, with 14 people.
- Pig Field, with 9 people.
- Vegetable Patch, with 4 people.