Annais' Local Magic Trinkets Emporium
368 year old Elf construction, small sized
Location: Tinuviir
Owned by: Annais the First
Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Amrophdir | 13 | Male | Elf | He is an elf child with brown eyes, short black hair, and dark brown skin. | |
| Annais the First | Shopkeep | 230 | Female | Elf | She is an adult elf with amber eyes, black hair in a plait, and black skin. |
| Elemil | Shopkeep's Apprentice | 24 | Male | Elf | He is an adolescent elf with brown eyes, a shaved head, and dark brown skin. |
| Vorophtan the First | Housekeeper | 201 | Male | Elf | He is an adult elf with grey eyes, short auburn hair in a side parting, a clean shaven face, and golden skin. |
Family Tree
- Annais the First (♀/230) + Vorophtan the First (♂/201/Annais' husband)
- Amrophdir (♂/13/Annais' son)
Items for sale
At this location, items are priced between 84% and 119% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | Negotiable | Candle of needy blink | uncommon | This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | |
| 1 | Negotiable | Humming belt of darkvision | uncommon | This leather belt is embossed with runes. When removed you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The belt makes a very slight humming sound at all times. | |
| 1 | Negotiable | Light pebble of glowing | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The pebble feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
| 1 | 29 gp | 25 gp | Scroll of Hellish Rebuke | common | A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. |
| 1 | Negotiable | The dull dice of calming | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you feel at peace. This property cannot be used again until after a long rest. This dice seems boring somehow. | |
| 1 | Negotiable | Truthful amber reminiscing fish | uncommon | A small fish carved of amber. A command word "philosophy" is scratched on the design. If you speak the word, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After using the fish's property you cannot tell a deliberate lie for 1 hour. | |
| 1 | Negotiable | Unreliable purse of kobold tongue | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you can speak and understand kobold for the next day. This property cannot be used again until after a long rest. When the pouch's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.