Annais' Local Magic Trinkets Emporium
368 year old Elf construction, small sized
Location: Tinuviir
Owned by: Annais the First
Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amrophdir | 13 | Male | Elf | He is an elf child with brown eyes, short black hair, and dark brown skin. | |
Annais the First | Shopkeep | 230 | Female | Elf | She is an adult elf with amber eyes, black hair in a plait, and black skin. |
Elemil | Shopkeep's Apprentice | 24 | Male | Elf | He is an adolescent elf with brown eyes, a shaved head, and dark brown skin. |
Vorophtan the First | Housekeeper | 201 | Male | Elf | He is an adult elf with grey eyes, short auburn hair in a side parting, a clean shaven face, and golden skin. |
Family Tree
- Annais the First (♀/230) + Vorophtan the First (♂/201/Annais' husband)
- Amrophdir (♂/13/Annais' son)
Items for sale
At this location, items are priced between 84% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Fleek's concealable book of truesight tickets | uncommon | A small leather bound booklet contains 5 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you gain truesight for 1 minute. This property cannot be used again until after a long rest. When the tickets is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. | |
1 | Negotiable | Heavy wrist bands of melody | uncommon | This magical bracer is embossed with the command word, "energy". When spoken by the wearer, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the bracer. This property cannot be used again until after a long rest. The bracer feels unusually heavy, four times the weight of an average bracer. | |
1 | Negotiable | Light crown of the critters king | uncommon | A smooth silver band, when placed upon the head up to a dozen nearby small woodland creatures are attracted to the crown. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The crown feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
1 | Negotiable | Sands of robust awareness | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The timer cannot be destroyed by non-magical means. | |
1 | 26 gp | 25 gp | Scroll of Silent Image | common | A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 11. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
1 | Negotiable | Small amber mana fish | uncommon | A small fish carved of amber. A command word "freedom" is scratched on the design. If you speak the word, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The fish is half the size of a typical fish. | |
1 | Negotiable | Subtle purse of instant party | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The pouch is hidden from detect magic. | |
1 | Negotiable | The dull wizard's hat of soothing | uncommon | This wizard's hat has it's command word "exam" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. This hat seems boring somehow. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.