Gillingwich
A human hamlet, Pop. 260
This hamlet seems somewhat run-down. Windows are cracked, and buildings are in poor repair. The hamlet sits on the coast. It is known for it's tavern.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 95% (244), Otterfolk 3% (7), Elf 2% (4), Tiefling < 1% (1) (Total: 256)
Elevation 760 feet.
Travel
- Follow the bridleway
north-east
The signpost reads: - Gillingwich Docks, a dock, 3¼ miles
- Leominswood, a human village, 3¾ miles
- Follow the bridleway
north
The signpost reads: - Port Licaby, a halfling village and port, 3¾ miles
- City of Abingend, a human city, 19 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Gillingwich Docks, a dock, 2 miles away
- Farsden Docks North, a dock, 2½ miles away
- Tinuviir Docks East, a dock, 2¾ miles away
- Farsden, an otterfolk village, 2¾ miles away
- Duilindor Docks, a dock, 2¾ miles away
- Licaby Junction, a crossroads, 2¾ miles away
- Farsden Junction, a crossroads, 3 miles away
- Karrparham, a tiny goblin hamlet, 3 miles away
- Duilindor, an elven village, 3 miles away
- Port Licaby, a halfling village and port, 3 miles away
- Duilindor Junction, a crossroads, 3¼ miles away
- Leominswood, a human village, 3¼ miles away
- Tinuviir, an elven village, 3½ miles away
- Duilindor Bridge, a dock, 3½ miles away
- Tinuviir Docks West, a dock, 3½ miles away
- Bridden Crossing, a crossroads, 3½ miles away
- Leominswood Junction, a crossroads, 3¾ miles away
- Bridden Junction, a crossroads, 3¾ miles away
- Farsden Docks South, a dock, 4 miles away
- Leominswood Docks, a dock, 4 miles away
- Bridden, an otterfolk village, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Amondshire Junction, a crossroads, 4¾ miles away
- Amondshire, a human hamlet, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Cerego Hogworthy of Olmanville - Male Elf Farm Hand, age 199
- Enerdeth the Third of Tinuviir - Male Elf Farm Hand, age 191
- Eula Cooper - Female Human Farm Hand, age 49
- Hugo Cooper - Male Human Farm Hand, age 21
- Oropor of Oronwher Town - Male Elf Farm Hand, age 556
- Preemeep Tulurupup of Bridden - Male Otterfolk Farm Hand, age 32
- Shrela of Port Corringden - Female Otterfolk Farm Hand, age 45
- Theobald Whitaker of Axminshaven - Male Human Farm Hand, age 44
- Wheetu Poolapup of Bridden - Female Otterfolk Farm Hand, age 41
- Idrilth of Thieril - Female Elf Paper Seller, age 449
- Ismonob Pipehead the 2nd - Male Human Poacher, age 46
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Chapman's Stylish Barbers, with 9 people.
- Ismonob's Saddlers and Harness-Makers, with 8 people.
- Smith's Fashionable Tailors, with 10 people.
Other Traders
- Cooper's Quality Cobblers, with 9 people.
- Bryan's Handmade Furriers, with 10 people.
- Jonah's Handmade Furriers, with 5 people.
Nobles
- Fordham's Manor, with 9 people.
- Pipehead's Manor, with 9 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 8 people.
- Barley Field, with 8 people.
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Orchard, with 7 people.
- Pond, with 10 people.
- Potato Field, with 7 people.
- Potato Field, with 10 people.
- Potato Field, with 9 people.
- Potato Field, with 10 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 9 people.
- Wheat Field, with 2 people.
- Wheat Field, with 4 people.
- Wheat Field, with 6 people.
- Wheat Field, with 2 people.
- Wheat Field, with 5 people.