Bigglesstead
A human village, Pop. 280
This hamlet is arranged around a central green where folk can rest after work. Pathways radiate out from it in all directions. The hamlet lies near a river.
Adventures
- Goblin Problem: The Goblins have started raiding again, and the local villagers have had enough.
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 99% (272), Elf < 1% (2), Tiefling < 1% (1), Goblin < 1% (1) (Total: 276)
Elevation 1,330 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Barnoldsham Junction Bridge, a dock, 11 miles
- Follow the footpath
west
The signpost reads: - Wegrave, a human village, 5½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bigglesstead Docks, a dock, ¾ mile away
- Knaressey Bridge West, a dock, 1 mile away
- Bandit Camp, a bandit-camp, 1½ miles away
- Bigglesstead Bridge, a bridge, 1½ miles away
- Barnoldsham Junction North, a crossroads, 1¾ miles away
- Nerdaiel Bridge South, a bridge, 1¾ miles away
- Knaressey, a human hamlet, 1¾ miles away
- Barnoldsham Bridge, a bridge, 1¾ miles away
- Knaressey Bridge East, a bridge, 2 miles away
- Largsug's Place, a goblin hamlet, 2 miles away
- Nerdaiel Bridge North, a bridge, 2 miles away
- Knaressey Junction, a crossroads, 2 miles away
- Barnoldsham, a human hamlet, 2 miles away
- Harden, an otterfolk village, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Nerdaiel, an elven hamlet, 3 miles away
- Barnoldsham Docks North, a dock, 3¼ miles away
- Wegrave Bridge, a dock, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Alcesden Junction East, a crossroads, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Alcesden Crossing, a crossroads, 3¾ miles away
- Alcesden, an otterfolk hamlet, 4 miles away
- Alcesden Junction West, a crossroads, 4 miles away
- Wegrave Docks North, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Tazwunaull, a dragonborn hamlet, 4¾ miles away
- Wegrave, a human village, 4¾ miles away
- Wegrave Docks South, a dock, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Bertram Ormsby - Male Human Beggar, age 38
- Maghtild Ormsby of Barnoldsham - Female Human Beggar, age 42
- Rupert Ormsby - Male Human Beggar, age 32
- Scholastica Ormsby of Knaressey - Female Human Beggar, age 45
- Christine Gifford - Female Human Farm Hand, age 36
- Eunisia Telarius - Female Human Farm Hand, age 22
- Martha Ormsby - Female Human Farm Hand, age 29
- Muriel Telarius - Female Human Farm Hand, age 31
- Owen Gifford the 2nd - Male Human Farm Hand, age 20
- Phyllis Fuller - Female Human Farm Hand, age 25
- Roscoe Collins - Male Tiefling Farm Hand, age 41
- Roxie Telarius - Female Human Farm Hand, age 45
- Margery May - Female Human Merchant, age 30
- Wimark Rice - Male Human Thief, age 60
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- The Cat & Horse Tavern.
- Adventurer's Guild Hall, with 2 people.
- Bigglesstead Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Evelyn's Apothecary, with 8 people.
- Gifford's Local Bakers, with 9 people.
- Gilbert's Barbers, with 4 people.
- Gifford-Bird's Barbers, with 7 people.
- Ora's Butchers, with 8 people.
- Mae's Grocers and Sundries, with 9 people.
- Clarence's Jewellers, with 5 people.
- Gwendoline's Old-Clothes, with 3 people.
- Michael's Discount Pastry Shop, with 8 people.
- May's Saddlers and Harness-Makers, with 9 people.
- Collins' Tailors, with 11 people.
Other Traders
- Bush's Carpenters, with 12 people.
- Eileen's Fashionable Cobblers, with 8 people.
- May's Cobblers, with 11 people.
- Telarius' Coopers, with 7 people.
- Gifford's Furriers, with 4 people.
- Collins' Handcrafted Furriers, with 3 people.
- Telarius' Masons, with 8 people.
- Minnie's Weavers, with 9 people.
Nobles
- May's Manor, with 6 people.
- Gifford's Manor, with 6 people.
- Gifford's Manor, with 5 people.
Residences & Agriculture
- Fuller's Residence, with 7 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Orchard, with 7 people.
- Orchard, with 7 people.
- Potato Field, with 3 people.
- Potato Field, with 3 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 7 people.
- Vineyard, with 8 people.
- Wheat Field, with 8 people.
- Wheat Field, with 3 people.