Wimark Rice
Male Human Bandit
He is an elderly human with grey eyes, silver hair in a mullet, a long beard, and light pink skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 740 AC (Age 60)
Orientation: Hetrosexual
Home: None
Settlement: Bigglesstead
Spouse: Lilian Rice (Deceased)
Mother: Julia Rice (Deceased)
Father: Gilbert Rice (Deceased)
Siblings
- Minnie May - age 69 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
8 | 9 | 10 | 10 | 11 | 10 |
-1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Deception +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Wimark can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Wimark knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 4 gp 4 sp 3 cp | Money Pouch | Wimark's money pouch. It has 2 gp, 22 sp and 23 cp in it. | 1 lb. |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |