Knaressey
A human hamlet, Pop. 180
This hamlet seems somewhat run-down. Windows are cracked, and buildings are in poor repair. The hamlet lies in the foothills. It is known for it's noble households.
Adventures
- Goblin Problem: The Goblins have started raiding again, and the local villagers have had enough.
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 91% (166), Otterfolk 3% (5), Gnome 2% (4), Elf 2% (4), Tiefling 2% (3) (Total: 182)
Elevation 1,940 feet.
Travel
- Follow the byway
north-west
The signpost reads: - Marpool, a human village, 6½ miles
- Cardton, a halfling village, 7½ miles
- Mornmiren, an elven village, 12 miles
- Follow the highway
south-east
The signpost reads: - Wallsham, a human village, 8½ miles
- Mines of Naurin, a dwarven village, 17 miles
- Eldal Gildant, an elven village, 18 miles
- Follow the bridleway
south-west
The signpost reads: - Bigglesstead, a human village, 2½ miles
- Barnoldsham Junction Bridge, a dock, 12 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Nerdaiel Bridge North, a bridge, 1 mile away
- Bigglesstead Docks, a dock, 1¼ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Bigglesstead, a human village, 1¾ miles away
- Bigglesstead Junction, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Nerdaiel Bridge South, a bridge, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Largsug's Place, a goblin hamlet, 2½ miles away
- Barnoldsham Bridge, a bridge, 2½ miles away
- Bigglesstead Bridge, a bridge, 2¾ miles away
- Nerdaiel, an elven hamlet, 2¾ miles away
- Barnoldsham Junction North, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Alcesden Crossing, a crossroads, 3¼ miles away
- Alcesden Junction East, a crossroads, 3¼ miles away
- Alcesden, an otterfolk hamlet, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Alcesden Junction West, a crossroads, 3¾ miles away
- Barnoldsham, a human hamlet, 4 miles away
- Harden, an otterfolk village, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Pedale, a human hamlet, 4½ miles away
- Pedale Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Marpool Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Wesley Collins - Male Human Adventurer, age 65
- Gertrude Gifford - Female Human Farm Hand, age 33
- Leah May - Female Human Farm Hand, age 42
- Miles Telarius - Male Human Farm Hand, age 25
- Solomon Collins - Male Human Farm Hand, age 39
- Stacius May of Bigglesstead - Male Human Farm Hand, age 51
- Susannah May - Female Human Farm Hand, age 34
- Ecthranron Lardroro of Nerdaiel - Male Elf Poacher, age 112
- Oropherros Galdorion Faerove of Nerdaiel - Male Elf Poacher, age 160
- Roscoe Telarius - Male Human Poacher, age 28
Specialty Buildings
These buildings have a specialized function in the town.
Other Traders
- Collins' Stylish Cobblers, with 8 people.
- Gifford's Furriers, with 11 people.
Nobles
- Collins' Manor, with 3 people.
- May's Manor, with 9 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Barley Field, with 9 people.
- Barley Field, with 6 people.
- Barley Field, with 5 people.
- Barley Field, with 3 people.
- Barley Field, with 8 people.
- Barley Field, with 7 people.
- Dairy, with 5 people.
- Dairy, with 8 people.
- Huntsman, with 2 people.
- Orchard, with 9 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Potato Field, with 1 person.
- Potato Field, with 8 people.
- Potato Field, with 7 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 1 person.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 7 people.
- Wheat Field, with 1 person.
- Wheat Field, with 6 people.
- Wheat Field, with 8 people.
- Wheat Field, with 5 people.