Nerdaiel
An elven hamlet, Pop. 250
An ancient oak tree provides this hamlet with a focal point, with pathways radiating out from it.
The primary languages of the settlement are Elvish and Common.
Faction: Broaye
Demographics: Elf 100% (251), Gnome < 1% (1) (Total: 252)
Elevation 2,430 feet.
Travel
- Follow the footpath
west
The signpost reads: - Barnoldsham, a human hamlet, 5 miles
- Follow the highway
north-west
The signpost reads: - Bigglesstead, a human village, 5½ miles
- Marpool, a human village, 9½ miles
- Cardton, a halfling village, 10 miles
- Follow the highway
east
The signpost reads: - Pedale, a human hamlet, 2¾ miles
- Wallsham, a human village, 5 miles
- Mines of Naurin, a dwarven village, 14 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Barnoldsham Bridge, a bridge, 1½ miles away
- Knaressey Bridge East, a bridge, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Bigglesstead Bridge, a bridge, 2¼ miles away
- Barnoldsham Junction North, a crossroads, 2¼ miles away
- Bigglesstead Docks, a dock, 2¼ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Knaressey Bridge West, a dock, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Knaressey, a human hamlet, 2¾ miles away
- Bigglesstead Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Bigglesstead, a human village, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Camp Tinkarr, an orcish hamlet, 3½ miles away
- Knaressey Junction, a crossroads, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Pedale Junction, a crossroads, 3¾ miles away
- Wallsham, a human village, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Barnoldsham, a human hamlet, 4 miles away
- Wallsham Junction, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Largsug's Place, a goblin hamlet, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Eldal Gildant, an elven village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Curufidor Angroon Erandade - Male Elf Custodian, age 175
- Emeldwen Koriazymma - Female Elf Forester, age 539
- Urwena Findril Asum - Female Elf Merchant, age 186
- Thelionil Anthin Erandade - Male Elf Messenger, age 264
- Finwin Celeng Dren - Male Elf Ranger, age 354
- Minyan Indir Lardroro - Male Elf Soothsayer, age 138
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 6 devotees.
- The Explorer's Basket Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Asum's Apothecary, with 14 people.
- Inglor's Bakers, with 6 people.
- Asum's Barbers, with 11 people.
- Phenthker's Butchers, with 10 people.
- Haerlren's Thrifted Old-Clothes, with 16 people.
- Asum's Pâtisserie, with 11 people.
- Emeldoth's Tailors, with 15 people.
- Arwe's Comfortable Tailors, with 17 people.
Other Traders
- Faerove's Local Carpenters, with 7 people.
- Ultaasaeth's Cobblers, with 6 people.
- Lowry's Cobblers, with 14 people.
- Taurn's Furriers, with 12 people.
- Lardroro's Handcrafted Furriers, with 16 people.
Nobles
- Tessinera's Manor, with 10 people.
- Lightan's Manor, with 13 people.
Residences & Agriculture
- Barley Field, with 13 people.
- Barley Field, with 10 people.
- Orchard, with 6 people.
- Orchard, with 13 people.
- Vegetable Garden, with 12 people.