Wakebury
A human village, Pop. 460
This village is overgrown with tough weeds, and has green poking out of every untrodden patch of ground. The village lies near a river.
The primary language of the settlement is Common.
Faction: Ebrana
Demographics: Human 82% (378), Elf 11% (52), Tiefling 6% (29), Half-Elf < 1% (2) (Total: 461)
Elevation 680 feet.
Travel
- Follow the bridleway
east
The signpost reads: - Pengoinworth, a gnomish hamlet, 6½ miles
- Follow the bridleway
south-west
The signpost reads: - Rombury Beacon, a beacon, 3 miles
- City of Meltford, a human city, 7 miles
- Follow the footpath
west
The signpost reads: - Nigoton, a human village, 2½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Wakebury Docks, a dock, ¾ mile away
- Nigoton Junction, a crossroads, 2¼ miles away
- Nigoton Docks, a dock, 2½ miles away
- Port Middlesville, a human village and port, 2½ miles away
- Rombury Beacon, a beacon, 2¾ miles away
- Kingtree, a human village, 2¾ miles away
- Maccaham, a human village, 3½ miles away
- Alsdale, a human hamlet, 3½ miles away
- Maccaham Junction, a crossroads, 3½ miles away
- Pontoworth Docks, a dock, 3¾ miles away
- Alsdale Junction, a crossroads, 3¾ miles away
- Port Middlesville Junction, a crossroads, 3¾ miles away
- Pontoworth Junction North, a crossroads, 3¾ miles away
- Pontoworth Junction South, a crossroads, 4 miles away
- Maccaham Bridge, a bridge, 4 miles away
- Bottesbrough Docks, a dock, 4 miles away
- Bottesbrough, an elven village, 4 miles away
- City of Meltford Bridge, a bridge, 4¼ miles away
- Pontoworth, a human hamlet, 4¼ miles away
- Rothford, an elven village, 4½ miles away
- Pengoinworth Docks, a dock, 4½ miles away
- Bottesbrough Junction, a crossroads, 4¾ miles away
- Smondworth Junction, a crossroads, 4¾ miles away
- Rothburn Junction North, a crossroads, 4¾ miles away
- Pengoinworth, a gnomish hamlet, 4¾ miles away
- Rothford Junction, a crossroads, 5 miles away
- City of Meltford Junction Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Walterus Moulton the 2nd - Male Human Beggar, age 19
- Benedictus Goldbody - Male Human Farm Hand, age 37
- Beulah Harmon - Female Human Farm Hand, age 50
- Clarence Goldbody - Male Human Farm Hand, age 21
- Gocelinus Baldwin - Male Human Farm Hand, age 47
- Rosannah Diggleville - Female Human Farm Hand, age 59
- Earl Pease - Male Human Poacher, age 52
- Inuvde Diggleville of Rombury Beacon - Female Elf Poacher, age 117
- Johanna Diggleville - Female Human Poacher, age 53
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 8 devotees.
- Carey's Inn.
- Drunken Stella's Pub.
- The Cleric of Wakebury Tavern.
- Bard College, with 3 people.
- Wakebury Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Bakers
- Matira's Homemade Bakers, with 9 people.
- Gonnilda's Bakers, with 12 people.
Barbers
- Myer's Barbers, with 3 people.
- Diggleville's Barbers, with 3 people.
- Redvers' Barbers, with 7 people.
Beer-Sellers
- Nellie's Beer-Sellers, with 5 people.
Blacksmiths
- Harmon's Blacksmiths, with 9 people.
Bowyer and Fletcher
- Clipwort's Best Bowyer and Fletcher, with 7 people.
Butchers
- Hays' Butchers, with 10 people.
- Henderson's Homemade Butchers, with 8 people.
- Pease's Butchers, with 7 people.
Emporium
- Yolalla's Emporium, with 5 people.
Fishmongers
- Eveline's Fishmongers, with 6 people.
Grocers and Sundries
- Chase's Grocers and Sundries, with 8 people.
Healers
- Cunningham's Discount Healers, with 7 people.
Jewellers
- Burrel's Elegant Jewellers, with 9 people.
- Adam's Jewellers, with 5 people.
- Pease's Timeless Jewellers, with 2 people.
Locksmiths
- Guillelmus' Locksmiths, with 8 people.
Old-Clothes
- Goldbody's Old-Clothes, with 7 people.
Patisserie
- Walker's Patisserie, with 5 people.
- Mistwdur's Wholesome Patisserie, with 6 people.
Saddlers and Harness-Makers
- Hanson's Saddlers and Harness-Makers, with 8 people.
Spice Merchants
- Kitty's Spice Merchants, with 5 people.
Tailors
- Tuttle's Custom Tailors, with 6 people.
- Buncepen's Comfortable Tailors, with 5 people.
Wine-Sellers
- Baldwin's Vintners Wine-Sellers, with 4 people.
- Rielain's Wine-Sellers, with 5 people.
Other Traders
Bleachers
- Goldbody's Local Bleachers, with 8 people.
Buckle Makers
- Baldwin's Buckle Makers, with 7 people.
Carpenters
- Baldwin's Master Carpenters, with 6 people.
Cobblers
- Hanson's Cobblers, with 4 people.
- Alvredus' Custom Cobblers, with 1 person.
- Tucker's Cobblers, with 6 people.
- Baldwin's Cobblers, with 11 people.
Coopers
- Sibyl's Barrel Coopers, with 12 people.
Furriers
- Dugshill's Comfortable Furriers, with 8 people.
- Buncepen's Furriers, with 9 people.
Hatmakers
- Hunt's Hatmakers, with 7 people.
Hay Merchants
- Vyshaevale's Hay Merchants, with 6 people.
Lawyer/advocates
- Aubrey Hanson's Advocates, with 7 people.
Masons
- Goldbody's Quality Masons, with 11 people.
- Ysac's Masons, with 6 people.
Plasterers
- Dudley's Decorative Plasterers, with 8 people.
Pursemakers
- Ingram's Pursemakers, with 6 people.
Roofers
- Hunt's Roofers, with 9 people.
Sculptors
- Aerethith's Sculptors, with 6 people.
Tanners
- Buck's Tanners, with 6 people.
Textiles Dealer
- Ira's Textiles Dealer, with 9 people.
- Earl's Handmade Textiles Dealer, with 8 people.
Weavers
- Jennet's Weavers, with 6 people.
- Hunt's Weavers, with 7 people.
Woodsellers
- Carey's Woodsellers, with 3 people.
Nobles
- Cunningham's Manor, with 11 people.
- Cunningham's Manor, with 6 people.
Residences & Agriculture
- Harmon's Residence, with 6 people.
- Barley Field, with 7 people.
- Orchard, with 8 people.
- Orchard, with 5 people.
- Orchard, with 3 people.
- Potato Field, with 5 people.
- Wheat Field, with 1 person.
- Wheat Field, with 9 people.