Guillelmus' Locksmiths
108 year old Human construction, small sized
Location: Wakebury
Owned by: Guillelmus Boffblower
A historic 7th Century half-timbered house. The dwelling also serves as a Locksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Edna Deyer | 1 | Female | Human | She is an infant human with brown eyes, scruffy black hair, and dark brown skin. | |
Guillelmus Boffblower | Master Locksmith | 37 | Male | Human | He is an adult human with hazel eyes, short black hair in a side parting, a full beard, and dark brown skin. |
Mary Deyer | Locksmith | 34 | Female | Human | She is an adult human with grey eyes, scruffy strawberry and grey streaked hair, and light pink skin. |
Phebe Goldbody | Housekeeper | 26 | Female | Human | She is an adult human with amber eyes, scruffy dark-brown hair, and light brown skin. |
Rupert Deyer | Locksmith | 33 | Male | Human | He is an adult human with brown eyes, a shaved head, a big bushy beard, and dark brown skin. |
Selena Boffblower | 6 | Female | Human | She is a human child with hazel eyes, short curly black hair, and dark brown skin. | |
Susan Boffblower | Housekeeper | 40 | Female | Human | She is an adult human with grey eyes, scruffy dark-brown hair, and light brown skin. |
Virgil Boffblower | 1 | Male | Human | He is an infant human with hazel eyes, a bald head, and dark brown skin. |
Family Tree
- Guillelmus Boffblower (♂/37) + Susan Boffblower nee Carey-Goldbody (♀/40/Guillelmus' wife)
- Selena Boffblower (♀/6/Guillelmus' daughter)
- Virgil Boffblower (♂/1/Guillelmus' son)
- Mary Deyer nee Boffblower (♀/34/Guillelmus' sister) + Rupert Deyer (♂/33/Guillelmus' brother in-law)
- Edna Deyer (♀/1/Guillelmus' niece)
- Phebe Goldbody (♀/26/Guillelmus' cousin)
Items for sale
At this location, items are priced between 84% and 109% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 5 gp 2 sp | 5 gp | Chest | 25 lbs. | |
6 | 8 gp 6 sp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
2 | 24 gp | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |