Johanna Diggleville

Female Human Poacher

She is an elderly human with one amber eye (her left is closed and scarred), dyed blond hair in a bun, and medium brown skin.

Personality Traits: Kind, Personable, Jovial.

Alignment: neutral.

She is a follower of Marlon. (NG)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: None

Settlement: Wakebury

Mother: Eliza Diggleville (Deceased)

Father: Isumbrus Diggleville (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 11 10 10
-2 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +2, Acrobatics +3

Abilities:

  • Sneak Attack. Once per turn, Johanna can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Johanna knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Halganon: The god that was" By Randolph Silias

A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out.
5 lbs.
4 Chewed gum A piece of chewed gum.
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 1 sp 2 cp Money Pouch Johanna's money pouch. It has 4 gp, 11 sp and 2 cp in it. ⁵⁄₁₆ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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