Budstable
An otterfolk village, Pop. 350
This village is arranged around a central square where folk gather to socialize and trade their wares. This is a lakeside village.
The primary languages of the settlement are Common and Otterese.
Faction: Geflus
Demographics: Otterfolk 87% (302), Elf 7% (24), Human 6% (21), Half-Elf < 1% (2) (Total: 349)
Elevation 2,360 feet.
Travel
- Follow the highway
north-west
The signpost reads: - Southwich, a human village, 4 miles
- Beespool, a human village, 4¼ miles
- Yorkaxull, a dragonborn hamlet, 5½ miles
- Port Croyforth, a human hamlet and port, 7 miles
- Sail the sea south-west to Hednesfield Docks
- Follow the highway
north-east
The signpost reads: - Chalkton, a dwarven village, 5½ miles
- Maghaven, an elven village, 8 miles
- Gildaham, a human village, 13 miles
- Thornburn, a human village, 16 miles
- Retforth Docks, a dock, 18 miles
- Carnwick, a human village, 20 miles
- Follow the bridleway
north
The signpost reads: - Staveleigh, an elven village, 10 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Hednesfield, a human village, 1 mile away
- Budstable Crossing, a crossroads, 1¼ miles away
- Brackdon, an elven hamlet, 1¾ miles away
- Hednesfield Junction, a crossroads, 2 miles away
- Budstable Junction Docks, a dock, 2¼ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Southwich Junction, a crossroads, 2¾ miles away
- Yorkaxull Junction, a crossroads, 2¾ miles away
- Southwich, a human village, 3 miles away
- Beespool, a human village, 3½ miles away
- Chalkton Junction, a crossroads, 3½ miles away
- Chalkton, a dwarven village, 3½ miles away
- Southwich Docks, a dock, 3¾ miles away
- Burnwell Junction, a crossroads, 3¾ miles away
- Beespool Docks, a dock, 3¾ miles away
- Stamhead Junction West, a crossroads, 4 miles away
- Burnwell, a human hamlet, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Stamhead Beacon, a beacon, 4½ miles away
- Maghaven Junction, a crossroads, 4½ miles away
- Yorkaxull, a dragonborn hamlet, 4½ miles away
- Burnwell Docks, a dock, 5 miles away
- Camp Kandgor, a tiny human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Fleakin Sandrogers - Male Otterfolk Able Seaman, age 16
- Noore Eadow - Female Otterfolk Adventurer, age 24
- Florence Waelvan-Gauktook of Hednesfield - Female Human Angler, age 35
- Fankun Waeloent - Female Otterfolk Farm Hand, age 15
- Finduilen Eadow - Female Otterfolk Farm Hand, age 46
- Nulurit Sandrogers - Male Otterfolk Farm Hand, age 35
- Plulup Gamlock - Female Otterfolk Farm Hand, age 19
- Theep Eadow - Female Otterfolk Farm Hand, age 26
- Tieli Sackhole - Female Otterfolk Farm Hand, age 43
- Jacob Hood of Hednesfield - Male Human Merchant, age 47
- Wiereep Stewart - Male Human Paladin, age 20
- Freell Fox - Male Otterfolk Pirate, age 23
- Gróni Sandrogers - Male Otterfolk Pirate, age 26
- Dáarkûn Eadow - Female Otterfolk Sage, age 23
- Cleereep Aluvialu - Male Otterfolk Seaman, age 27
- Frank Stewart - Male Human Seaman, age 23
- Keerup Chromecarter - Male Otterfolk Traveling Bard, age 48
- Pierup Sandrogers - Male Otterfolk Traveling Bard, age 42
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 5 devotees.
- The Merchant's Barrel Tavern.
- Budstable Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Aluvialu's Apothecary, with 12 people.
- Barnett's Bakers, with 9 people.
- Waeloent's Barbers, with 16 people.
- Steelbeard's Butchers, with 10 people.
- Ronald's Quality Jewellers, with 8 people.
- Zooy's Vintage Old-Clothes, with 9 people.
- Fox's Discount Pastry Shop, with 12 people.
- Barnett's Everymount Saddlers and Harness-Makers, with 8 people.
- Barnett's Fashionable Tailors, with 9 people.
Other Traders
- Eadow's Cobblers, with 15 people.
- Bradly's Cobblers, with 14 people.
- Galadrim's Furriers, with 5 people.
- Seey's Handcrafted Furriers, with 11 people.
- Barnett's Best Masons, with 13 people.
- Eadow's Weavers, with 14 people.
Nobles
- Nemmonith's Manor, with 14 people.
- Barnett's Manor, with 5 people.
Residences & Agriculture
- Dairy, with 6 people.
- Dairy, with 11 people.
- Orchard, with 11 people.
- Orchard, with 10 people.
- Orchard, with 10 people.
- Potato Field, with 10 people.
- Potato Field, with 4 people.
- Sea Cove, with 7 people.
- Sea Cove, with 3 people.
- Sea Cove, with 11 people.
- Sea Cove, with 7 people.
- Sea Cove, with 5 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 4 people.
- Wheat Field, with 5 people.
- Wheat Field, with 5 people.
- Wheat Field, with 6 people.
- Wheat Field, with 8 people.