Brackdon
An elven hamlet, Pop. 210
This hamlet is fairly dull and unremarkable. The hamlet lies in the foothills.
The primary languages of the settlement are Common and Otterese.
Faction: Geflus
Demographics: Elf 60% (123), Otterfolk 19% (39), Dwelf 10% (20), Dwarf 7% (14), Human 3% (7), Tiefling < 1% (2), Half-Elf < 1% (1) (Total: 206)
Elevation 2,770 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Follow the bridleway
north-west
The signpost reads: - Budstable, an otterfolk village, 3¼ miles
- Port Croyforth, a human hamlet and port, 10 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Chalkton Junction, a crossroads, 1¾ miles away
- Budstable, an otterfolk village, 1¾ miles away
- Hednesfield Docks, a dock, 2 miles away
- Budstable Junction West, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Hednesfield, a human village, 2½ miles away
- Stamhead Junction West, a crossroads, 2½ miles away
- Maghaven Junction, a crossroads, 2¾ miles away
- Budstable Crossing, a crossroads, 3 miles away
- Hednesfield Junction, a crossroads, 3¼ miles away
- Maghaven, an elven village, 3¼ miles away
- Stamhead Beacon, a beacon, 3¼ miles away
- Budstable Junction Docks, a dock, 3½ miles away
- Stamhead Junction North-East, a crossroads, 3¾ miles away
- Rogoshire Junction, a crossroads, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Rogoshire, a longfoot hamlet, 4 miles away
- Southwich Junction, a crossroads, 4¼ miles away
- Stamhead, a human hamlet, 4¼ miles away
- Mitchelstable Junction, a crossroads, 4½ miles away
- Yorkaxull Junction, a crossroads, 4½ miles away
- Southwich, a human village, 4½ miles away
- Stamhead Junction East, a crossroads, 4½ miles away
- Burnwell Junction, a crossroads, 4¾ miles away
- Burnwell, a human hamlet, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Aredhweas Brightwiwer - Female Elf Angler, age 502
- Amrolin Halvar - Male Elf Farm Hand, age 122
- Cleyer Barnett - Male Otterfolk Farm Hand, age 39
- Galioor Neirir - Male Elf Farm Hand, age 123
- Lonnie Tineyes - Male Elf Farm Hand, age 120
- Proop Eadow - Female Otterfolk Mercenary, age 14
- Eilinnna Duthjuor of Maghaven - Female Elf Merchant, age 516
- Dortin Irithalan - Male Elf Pirate, age 543
- Karrrall Silverseeker - Male Dwelf Pirate, age 86
- Dáini son of Balarvi of Chalkton - Male Dwarf Scrap-Metal Collector, age 204
- Celeguil Elporis - Male Elf Seaman, age 158
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Son of Nauwin's Tailors, with 12 people.
Other Traders
- Narbur's Cobblers, with 10 people.
- Claybody's Best Furriers, with 8 people.
Nobles
- Haantyr's Manor, with 9 people.
- Tineyes' Manor, with 7 people.
Residences & Agriculture
- Barley Field, with 11 people.
- Barley Field, with 6 people.
- Barley Field, with 7 people.
- Dairy, with 8 people.
- Orchard, with 4 people.
- Orchard, with 7 people.
- Orchard, with 4 people.
- Orchard, with 11 people.
- Orchard, with 10 people.
- Orchard, with 8 people.
- Potato Field, with 10 people.
- Sea Cove, with 9 people.
- Sea Cove, with 11 people.
- Sea Cove, with 6 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 10 people.