Stamhead
A human hamlet, Pop. 260
This hamlet is arranged around a central well that provides fresh water for the whole community. The hamlet lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Common and Otterese.
Faction: Geflus
Demographics: Human 50% (131), Elf 33% (86), Half-Elf 7% (17), Otterfolk 4% (11), Dwelf 3% (7), Dwarf 2% (6), Half-Dwarf 1% (3) (Total: 261)
Elevation 3,020 feet.
Travel
- Follow the highway
east
The signpost reads: - Gildaham, a human village, 5½ miles
- Thornburn, a human village, 8½ miles
- Borestable, an elven village, 10 miles
- Retforth Docks, a dock, 10 miles
- Carnwick, a human village, 13 miles
- Hungerdale, an elven village, 16 miles
- Follow the highway
west
The signpost reads: - Chalkton, a dwarven village, 4¾ miles
- Budstable, an otterfolk village, 7½ miles
- Southwich, a human village, 12 miles
- Beespool, a human village, 12 miles
- Port Croyforth, a human hamlet and port, 15 miles
- Staveleigh, an elven village, 18 miles
- Follow the footpath
south-west
The signpost reads: - Maghaven, an elven village, 2½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Stamhead Junction West, a crossroads, 1¾ miles away
- Hastdon Junction, a crossroads, 2¼ miles away
- Hastdon, an otterfolk hamlet, 2¼ miles away
- Maghaven Junction, a crossroads, 2½ miles away
- Stamhead Beacon, a beacon, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Hastdon Docks, a dock, 2¾ miles away
- Gildaham, a human village, 3¼ miles away
- Chalkton Junction, a crossroads, 3¼ miles away
- Gildaham Junction, a crossroads, 3½ miles away
- Gildaham Bridge, a dock, 3½ miles away
- Hinging Docks, a dock, 3¾ miles away
- Westhoughworth Junction West, a crossroads, 3¾ miles away
- Chalkton, a dwarven village, 3¾ miles away
- Rogoshire, a longfoot hamlet, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Westhoughworth, a human village, 4 miles away
- Hinging, a human village, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Rogoshire Junction, a crossroads, 4¼ miles away
- Westhoughworth Junction East, a crossroads, 4¼ miles away
- Westhoughworth Crossing, a crossroads, 4¼ miles away
- Brackdon, an elven hamlet, 4¼ miles away
- Brierridge, a human village, 4½ miles away
- Brierridge Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Riannna Floweal - Female Half-Elf Able Seaman, age 145
- Albert Stewart - Male Human Adventurer, age 20
- Amariain Aerdry of Maghaven - Female Elf Angler, age 362
- Emelien Brightwiwer of Brackdon - Female Elf Angler, age 128
- Náinundin daughter of Náinundin - Female Dwarf Angler, age 159
- Walding Kendall - Male Human Angler, age 44
- Whulutu Eadow - Female Otterfolk Angler, age 51
- Thuluma Sackhole - Female Otterfolk Farm Hand, age 16
- Gwendolen Loomis of Brackdon - Female Human Ship's Captain, age 57
- Lleareep Waeloent - Male Otterfolk Troubadour, age 16
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- Little Naugili's Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Wilkins' Enchanted Apothecary, with 12 people.
- Eroamir's Bait Shop, with 11 people.
- Greenwood's Bakers, with 10 people.
- Martha's Quality Barbers, with 12 people.
- Tati's Butchers, with 5 people.
- Floweal's Fishmongers, with 7 people.
- Baker's Jewellers, with 13 people.
- Greenwood's Thrifted Old-Clothes, with 11 people.
- Waeloent's Local Pastry Shop, with 10 people.
- Pipeman's Tailors, with 8 people.
Other Traders
- Kendall's Carpenters, with 10 people.
- Authal's Cobblers, with 9 people.
- Littlepick's Cobblers, with 8 people.
- Godefridus' Coopers, with 4 people.
- Loomis' Furriers, with 9 people.
- Naelgratyr's Elegant Furriers, with 9 people.
- Loomis' Local Masons, with 2 people.
- Floweal's Handmade Weavers, with 10 people.
Nobles
- Rhanddar's Manor, with 6 people.
- Steelbeard's Manor, with 12 people.
Residences & Agriculture
- Rude-Church's Residence, with 2 people.
- Barley Field, with 9 people.
- Barley Field, with 8 people.
- Orchard, with 2 people.
- Sea Cove, with 4 people.
- Sea Cove, with 8 people.
- Sea Cove, with 7 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 8 people.
- Wheat Field, with 7 people.