Gwendolen Loomis
Female Human Ship's Captain
She is an elderly human with amber eyes, scruffy silver hair, and medium brown skin.
Personality Traits: Optimistic, Serious, Tolerant.
Alignment: chaotic neutral.
She is a follower of Kalis. (CE)
Born: 743 AC (Age 57)
Orientation: Hetrosexual
Home: None
Settlement: Stamhead (immigrated from Brackdon)
Spouse: Silas Boyle (Deceased)
Mother: Bridget Loomis (Deceased)
Father: Jonathan Steelbeard (Deceased)
Children
- Anton Boyle - age 25 ♂
- Claricia Loomis - age 22 ♀
- Belle Loomis - age 20 ♀
Siblings
- Ina Loomis - age 58 ♀
- Beryl Loomis - age 54 ♀
- Hiram Steelbeard - age 50 ♂
- Regrall Steelbeard - age 42 ♂
- Finartan Steelbeard - age 39 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 11 | 11 | 8 | 11 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Cutlass. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +1 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Acrobatics +1, Deception +2, Perception +2
Abilities:
- Sea-Legs. Gwendolen has advantage on dexterity saves while sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 9 matches. | ||
| 25 | 2 gp | Black Powder (10) | common | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | 25 gp | Cutlass | common | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 250 gp | Flintlock Pistol | common | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Hide | common | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 16 | 3 gp | Lead Slug (10) | common | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 15 gp | Map of Ataland | common | A complete and accurate map of Ataland. Includes major settlements, features and waters. | |
| 1 | 2 gp 8 sp 4 cp | Money Pouch | common | Gwendolen's money pouch. It has 2 gp, 8 sp and 4 cp in it. | ¼ lb. |
| 1 | 25 gp | Navigator's tools | common | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | Negotiable | The concealable wizard's hat of melody | uncommon | This wizard's hat has it's command word "medicine" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the hat. This property cannot be used again until after a long rest. When the hat is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. |