Hednesfield
A human village, Pop. 390
This village is overgrown with tough weeds, and has green poking out of every untrodden patch of ground. This is a lakeside village. It is known for it's coopers.
The primary languages of the settlement are Common and Otterese.
Faction: Geflus
Demographics: Human 96% (375), Elf 3% (12), Tiefling < 1% (3), Gnome < 1% (1) (Total: 391)
Elevation 2,100 feet.
Travel
- Follow the bridleway
east
The signpost reads: - Hednesfield Docks, a dock, ¾ mile
- Follow the footpath
south-west
The signpost reads: - Burnwell, a human hamlet, 3¾ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Budstable Crossing, a crossroads, ⅞ mile away
- Budstable, an otterfolk village, 1 mile away
- Budstable Junction West, a crossroads, 1 mile away
- Budstable Junction Docks, a dock, 1¼ miles away
- Budstable Junction East, a crossroads, 1¾ miles away
- Southwich Junction, a crossroads, 1¾ miles away
- Southwich, a human village, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Brackdon, an elven hamlet, 2½ miles away
- Southwich Docks, a dock, 2¾ miles away
- Burnwell Junction, a crossroads, 3 miles away
- Yorkaxull Junction, a crossroads, 3 miles away
- Burnwell, a human hamlet, 3¼ miles away
- Beespool, a human village, 3¼ miles away
- Beespool Docks, a dock, 3½ miles away
- Burnwell Docks, a dock, 4 miles away
- Chalkton, a dwarven village, 4 miles away
- Chalkton Junction, a crossroads, 4 miles away
- Camp Kandgor, a tiny human hamlet, 4¼ miles away
- Yorkaxull, a dragonborn hamlet, 4½ miles away
- Mitchelstable, a human hamlet, 4¾ miles away
- Mitchelstable Junction, a crossroads, 4¾ miles away
- Stamhead Junction West, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Anna Carson - Female Human Able Seaman, age 21
- Hurkagrh Albinus Dickerson Goldtunnel of Karrurglind - Male Gnome Able Seaman, age 71
- Indalel Clipnose - Female Elf Able Seaman, age 122
- Theobaldus Fordham - Male Human Able Seaman, age 22
- Beatrix Powell - Female Human Angler, age 25
- Eliza Clarke - Female Human Angler, age 48
- Hiram Fordham - Male Human Angler, age 24
- Letitia Harper - Female Human Angler, age 31
- Michael Grey - Male Human Angler, age 50
- Zeyekin Clipnose-Nash - Male Human Angler, age 25
- Dáiarvi Horton - Male Human Beggar, age 19
- Iohanna Ningfter of Burnwell - Female Tiefling Beggar, age 19
- Iva Hood - Female Human Beggar, age 31
- Bettie Hood - Female Human Farm Hand, age 27
- Finduilasnel Bryant - Female Human Farm Hand, age 55
- Iohannes Gifford - Male Human Farm Hand, age 21
- Mîuin Gilman-Smallfield - Female Human Farm Hand, age 26
- Ollie Chethand - Male Human Mercenary, age 41
- Selincana Pruncmac of Southwich - Female Human Paladin, age 50
- Mahli Pruncmac - Female Human Pirate, age 28
- Vera Hood - Female Human Seaman, age 54
- Zeey Waelvan-Gauktook - Female Human Seaman, age 23
- Thráráin Gilman-Smallfield - Female Human Ship's Captain, age 60
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- The Drunken Bard Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Merdijain-Kriceek's Specialized Bait Shop, with 9 people.
- Irvin's Homemade Fishmongers, with 12 people.
- Ora's Fresh Grocers and Sundries, with 14 people.
- Fordham's Jewellers, with 12 people.
- Zachariah's Old-Clothes, with 8 people.
- Katherine's Old-Clothes, with 8 people.
- Crow's Saddlers and Harness-Makers, with 14 people.
- Titus' Tailors, with 11 people.
Other Traders
- Nodasdoc's Trustworthy Carpenters, with 14 people.
- Guillelmus' Cobblers, with 11 people.
- Waelvan-Gauktook's Cobblers, with 11 people.
- Emmett's Aged Coopers, with 10 people.
- August's Furriers, with 12 people.
- Clarke's Custom Furriers, with 13 people.
- Springer's Best Masons, with 11 people.
- Hugo's Textiles Dealer, with 12 people.
Nobles
- Elliott's Manor, with 9 people.
- Crow's Manor, with 12 people.
- Horton's Manor, with 5 people.
Residences & Agriculture
- Barley Field, with 10 people.
- Barley Field, with 13 people.
- Dairy, with 9 people.
- Dairy, with 10 people.
- Hunting Lodge, with 9 people.
- Potato Field, with 11 people.
- Potato Field, with 3 people.
- Potato Field, with 8 people.
- Potato Field, with 5 people.
- Potato Field, with 8 people.
- Sea Cove, with 8 people.
- Sea Cove, with 6 people.
- Sea Cove, with 9 people.
- Sea Cove, with 8 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 10 people.
- Wheat Field, with 9 people.