Gróni Sandrogers
Male Otterfolk Pirate
He is an adult otterfolk with black eyes and medium brown fur with dark brown streaks.
Personality Traits: Idealistic, Honest, Jovial.
Alignment: chaotic good.
He is a follower of Marlon. (NG)
Born: 774 AC (Age 26)
Orientation: Homosexual
Home: None
Settlement: Budstable
Mother: Meatee Bolgehole (Deceased)
Father: Herup Sandrogers (Deceased)
Siblings
- Seey Bolgehole - age 39 ♀
- Nielee Sandrogers - age 37 ♂
- Naral Bolgehole - age 36 ♀
- Lulure Bolgehole - age 29 ♀
- Fealee Sandrogers - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 11 | 13 | 9 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Acrobatics +4, Deception +2, Perception +2
Abilities:
- Hold Breath. Gróni can hold their breath for up to 30 minutes at a time.
- Bite. Gróni can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Gróni can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Sea-Legs. Gróni has advantage on dexterity saves while at sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 cp | A solid pewter neck ring | A chorded pewter band, with a loop clasp, worn around the neck. | |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 2 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 6 gp 1 cp | Money Pouch | Gróni's money pouch. It has 3 gp, 29 sp and 11 cp in it. | ⅞ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 15 gp 5 sp | Quartz encrusted shoulder clasp | An elaborate electrum shoulder clasp, with 6 small quartz stones inset. |