Thetbrook
An elven village, Pop. 380
This village is arranged around a central green where folk can rest after work. Pathways radiate out from it in all directions. The village lies near a river.
The primary languages of the settlement are Common and Otterese.
Faction: Driaca
Demographics: Elf 99% (379), Dwarf < 1% (2), Half-Elf < 1% (1), Orc < 1% (1) (Total: 383)
Elevation 3,650 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Port Bladushire, a halfling village and port, 5 miles
- Bineringlind, a gnomish hamlet, 13 miles
- Hexford Town, a small elven town, 23 miles
- Follow the byway
north-west
The signpost reads: - Clacville, a human village, 6 miles
- Weybthorpe, an elven village, 13 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Buntinghaven, an elven hamlet, 1¼ miles away
- Buckingdown, an elven village, 2 miles away
- Bedgate Docks, a dock, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bedgate Junction, a crossroads, 2¾ miles away
- Clacville Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Luttnorg Ugg, an orcish hamlet, 3 miles away
- Luttnorg Beacon, a beacon, 3 miles away
- Buckingdown Docks, a dock, 3 miles away
- Bedgate, an elven village, 3 miles away
- Clacville, a human village, 3 miles away
- Poletree Docks, a dock, 3½ miles away
- Bedgate Junction Docks, a dock, 4 miles away
- Cotforth Docks, a dock, 4 miles away
- Asminville Docks, a dock, 4¼ miles away
- Port Bladushire, a halfling village and port, 4¼ miles away
- Poletree Junction North, a crossroads, 4¼ miles away
- Poletree, a human village, 4½ miles away
- Poletree Junction South, a crossroads, 4½ miles away
- Clayton Junction South, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Asminville, a halfling village, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Clayton Junction North, a crossroads, 4¾ miles away
- Clayton, a dwarven hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Enethodis Talembeer of Bedgate - Male Elf Able Seaman, age 528
- Beleguil Sidil - Male Elf Angler, age 481
- Mithril Trouwunaxek - Male Elf Angler, age 245
- Pamphna Rockbeard - Female Elf Angler, age 456
- Saerohil Aunglern - Male Elf Angler, age 545
- Thráráin Briarbeth - Female Elf Angler, age 557
- Valdid Eliathter - Female Elf Angler, age 187
- Findelung Erlshaetve - Male Elf Farm Hand, age 164
- Indaan Mith - Female Elf Farm Hand, age 485
- Thiede Mirithlker - Female Elf Farm Hand, age 489
- Elbeas Oresmelter of Buntinghaven - Female Elf Mercenary, age 536
- Mandand Nidahalor - Female Elf Pirate, age 509
- Myrtl Aunglryn - Female Elf Quartermaster, age 476
- Angro Trouwunaxek - Male Elf Seaman, age 538
- Findri Amaerral - Female Elf Seaman, age 150
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 7 devotees.
- The Spellbook & Club Tavern.
- Thetbrook Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Brightmark's Apothecary, with 7 people.
- Eliathter's Tasty Bakers, with 10 people.
- Arsisyn's Barbers, with 11 people.
- Bracehole's Butchers, with 9 people.
- Orthtakyn's Fishmongers, with 11 people.
- Briarbeth's Fresh Grocers and Sundries, with 10 people.
- Vannil's Jewellers, with 8 people.
- Foon's Second Hand Old-Clothes, with 10 people.
- Moona's Pastry Shop, with 10 people.
- Ealoeten's Discount Saddlers and Harness-Makers, with 9 people.
- Nyntyarr's Tailors, with 14 people.
- Glorfinas' Tailors, with 13 people.
Other Traders
Carpenters
- Evaern's Carpenters, with 8 people.
Cobblers
- Rockbeard's Cobblers, with 9 people.
- Calautumner's Artisan Cobblers, with 10 people.
- Steelmine's Handcrafted Cobblers, with 7 people.
Coopers
- Trouwunaxek's Coopers, with 11 people.
Furriers
- Morniak's Furriers, with 11 people.
- Amaerral's Furriers, with 8 people.
Lawyer/advocates
- Pengrod son of Dáini's Advocates, with 11 people.
Masons
- Sidil's Masons, with 10 people.
Textiles Dealer
- Nidahalor's Textiles Dealer, with 8 people.
Weavers
- Nimrodelda's Weavers, with 8 people.
Nobles
- Haerekyn's Manor, with 8 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Barley Field, with 8 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Dairy, with 7 people.
- Orchard, with 5 people.
- Orchard, with 8 people.
- Sea Cove, with 7 people.
- Sea Cove, with 6 people.
- Sea Cove, with 6 people.
- Sea Cove, with 4 people.
- Sea Cove, with 6 people.
- Sea Cove, with 8 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 2 people.
- Wheat Field, with 9 people.
- Wheat Field, with 5 people.