Angro Trouwunaxek
Male Elven Seaman
He is an adult elf with brown eyes, scruffy dyed auburn hair, a clean shaven face, and medium brown skin.
Personality Traits: Patient, Unperturbed, Pessimistic.
Alignment: neutral good.
Born: 262 AC (Age 538)
Orientation: Bisexual
Home: None
Settlement: Thetbrook
Spouse: Rosamalha Eliathter (Deceased)
Mother: Riannna Briarbeth (Deceased)
Father: Fangloor Trouwunaxek (Deceased)
Children
- Kerntin Eliathter - age 407 ♀
- Rindalel Eliathter - age 404 ♀
- Thil Trouwunaxek - age 385 ♂
Siblings
- Gwindin Trouwunaxek - age 447 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 9 | 11 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 8 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Acrobatics +3, Deception +2
Abilities:
- Fey Ancestry. Angro has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sea-Legs. Angro has advantage on dexterity saves while sailing.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 2 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rosamalha" engraved on the inside. | |
| 1 | 2 gp 1 sp 7 cp | Money Pouch | Angro's money pouch. It has 19 sp and 27 cp in it. | ⅞ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |