Weybthorpe
An elven village, Pop. 440
This village seems somewhat run-down. Windows are cracked, and buildings are in poor repair. The village lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Common and Otterese.
Faction: Driaca
Demographics: Elf 78% (341), Otterfolk 20% (86), Dwarf < 1% (3), Dwelf < 1% (2), Half-Dwarf < 1% (2), Halfling < 1% (2) (Total: 436)
Elevation 2,240 feet.
Travel
- Follow the footpath
south-east
The signpost reads: - Rosasarod, a gnomish hamlet, 10 miles
- Follow the footpath
west
The signpost reads: - Rushdale, an otterfolk village, 3 miles
- Follow the bridleway
east
The signpost reads: - Nailswell, an elven village, 2¼ miles
- Hexford Town, a small elven town, 36 miles
- Follow the bridleway
south-west
The signpost reads: - Gorbastead, a halfling village, 2¾ miles
- Follow the footpath
north
The signpost reads: - Alariville, a halfling village, 6 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rushdale Bridge, a dock, 1½ miles away
- Nailswell Junction, a crossroads, 2¼ miles away
- Weybthorpe Junction Docks, a dock, 2¼ miles away
- Gorbastead Docks, a dock, 2¼ miles away
- Rushdale, an otterfolk village, 2½ miles away
- Nailswell Junction Docks, a dock, 2½ miles away
- Willenwich, a human village, 2¾ miles away
- Alworth, a halfling village, 3 miles away
- Clayton Junction South, a crossroads, 3¼ miles away
- Clayton Junction North, a crossroads, 3¼ miles away
- Clayton, a dwarven hamlet, 3¼ miles away
- Poletree Junction North, a crossroads, 4 miles away
- Poletree Junction South, a crossroads, 4¼ miles away
- Rushdale Docks, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Alariville Docks, a dock, 4½ miles away
- Clacville, a human village, 4¾ miles away
- Poletree, a human village, 4¾ miles away
- Alariville, a halfling village, 4¾ miles away
- Poletree Docks, a dock, 4¾ miles away
- Clacville Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Korpuu Weemapup - Male Otterfolk Able Seaman, age 29
- Voroil Hyshayn - Male Otterfolk Able Seaman, age 21
- Killbit Nightmeaeth - Male Elf Adventurer, age 230
- Killeb Mistwintar of Nailswell - Female Elf Adventurer, age 570
- Lemmakirim Fairhouse - Male Elf Adventurer, age 588
- Volmang Howard - Female Elf Adventurer, age 473
- Worton Weaver - Male Otterfolk Adventurer, age 18
- Rhootee Preamapup - Female Otterfolk Angler, age 15
- Eleneth Rasuldgil - Female Elf Beggar, age 139
- Masota daughter of Dáóni - Female Half-Dwarf Beggar, age 162
- Belinla Allathllyn of Nailswell - Female Elf Farm Hand, age 505
- Deereep Bannhill - Male Otterfolk Farm Hand, age 14
- Edhelen Howell - Female Elf Farm Hand, age 548
- Eledhedal Hogville - Female Elf Farm Hand, age 522
- Fingood Ningdal - Male Elf Farm Hand, age 165
- Imborrod Laelidur - Male Elf Farm Hand, age 438
- Khootu Preamapup - Female Otterfolk Farm Hand, age 16
- Olfingolis Fairhouse - Male Elf Farm Hand, age 242
- Theell Downing - Male Otterfolk Farm Hand, age 16
- Flootee Bannhill - Female Otterfolk Merchant, age 16
- Elwinain Audaea of Willenwich - Female Elf Navigator, age 331
- Cheerit Orbryndubow - Male Elf Paladin, age 538
- Galdoan Seirbow - Male Elf Paladin, age 309
- Chietu Amarluten - Female Otterfolk Pirate, age 14
- Nellasor Seirbow - Male Elf Quartermaster, age 341
- Erondor Orbryndubow - Male Elf Troubadour, age 571
- Ringer son of Flhal - Male Elf Troubadour, age 151
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 7 devotees.
- Teldengil's Inn.
- The Farmer of Weybthorpe Tavern.
- Adventurer's Guild Hall, with 3 people.
- Weybthorpe Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Olod's Apothecary, with 9 people.
- Melrurr's Lurecraft Bait Shop, with 8 people.
- Strawer's Bakers, with 7 people.
- Mîni's Barbers, with 8 people.
- Evior's Durable Blacksmiths, with 8 people.
- Findis' Butchers, with 7 people.
- Jaglembeyn's Quality Emporium, with 4 people.
- Stevenson's Fishmongers, with 9 people.
- Elerth's Grocers and Sundries, with 7 people.
- Freyekol's Gunsmiths, with 9 people.
- Beanblower-Gardhanger's Discount Healers, with 9 people.
- Daughter of Dáóni's Jewellers, with 6 people.
- Chromepick's Elegant Locksmiths, with 12 people.
- Thurin's Old-Clothes, with 6 people.
- Son of Flhal's Pastry Shop, with 10 people.
- Iminin's Trustworthy Ropemakers, with 9 people.
- Clulureep's Saddlers and Harness-Makers, with 10 people.
- Nime's Spice Merchants, with 13 people.
- Thruith's Tailors, with 13 people.
- Haerl's Local Weaponsmiths, with 5 people.
- Bannhill's Wine-Sellers, with 12 people.
Other Traders
- Bers-Laelidur's Bleachers, with 8 people.
- Preamapup's Best Buckle Makers, with 12 people.
- Torthtangil's Custom Crafted Carpenters, with 10 people.
- Audaea's Cobblers, with 8 people.
- Whimhill-Whitnose's Best Coopers, with 4 people.
- Tinuas' Local Copyists, with 9 people.
- Amarluten's Quality Furriers, with 9 people.
- Seirbow's Bespoke Hatmakers, with 8 people.
- Tinhammer's Local Hay Merchants, with 8 people.
- Tation's Masons, with 15 people.
- Threir's Plasterers, with 10 people.
- Preamapup's Comfortable Pursemakers, with 8 people.
- Orbryndubow's Roofers, with 8 people.
- Shadowow's Discount Rugmakers, with 8 people.
- Argonel's Sculptors, with 9 people.
- Amrastor's Best Tanners, with 7 people.
- Nimroir's Fashionable Textiles Dealer, with 7 people.
- Alandrers' Weavers, with 9 people.
Nobles
- Preamapup's Manor, with 13 people.
Residences & Agriculture
- Haerl's Residence, with 5 people.
- Barley Field, with 3 people.
- Sea Cove, with 5 people.
- Sea Cove, with 7 people.
- Vegetable Garden, with 7 people.
- Wheat Field, with 2 people.