Jaglembeyn's Quality Emporium
790 year old Elf construction, small sized
Location: Weybthorpe
Owned by: Beleger Jaglembeyn
Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Amine Undergirdle | Housekeeper | 179 | Female | Elf | She is an adult elf with grey eyes (behind a pair of spectacles), long strawberry and grey streaked hair with a fringe cut, and light pink skin. |
| Beleger Jaglembeyn | Shopkeep | 225 | Male | Elf | He is an adult elf with brown eyes, black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin. |
| Inglolor Jaglembeyn | Housekeeper | 121 | Male | Elf | He is an adult elf with grey eyes, short dyed black hair in a side parting, tidy sideburns, and light brown skin. |
| Landna Undergirdle-Gaukfoot | Shopkeep's Assistant | 227 | Female | Elf | She is an adult elf with brown eyes, long flowing dark-brown hair, and dark brown skin. |
Family Tree
- Beleger Jaglembeyn (♂/225) + Landna Undergirdle-Gaukfoot nee Shurrne (♀/227/Beleger's wife)
- Inglolor Jaglembeyn (♂/121/Beleger's son) + Amine Undergirdle nee Rell-Laelidur (♀/179/Beleger's daughter in-law)
Items for sale
At this location, items are priced between 88% and 91% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 2 | 8 sp 9 cp | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 3 sp 6 cp | 4 sp | Basket | 2 lbs. | |
| 3 | 13 gp | 15 gp | Clothes, fine | 6 lbs. | |
| 1 | 91 gp | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 3 | 2 cp | 2 cp | Soap |