Bedgate
An elven village, Pop. 430
This village is arranged around a central well that provides fresh water for the whole community. This is a lakeside village.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Common and Otterese.
Faction: Driaca
Demographics: Elf 99% (422), Dwelf < 1% (1), Human < 1% (1), Dwarf < 1% (1) (Total: 425)
Elevation 2,890 feet.
Travel
- Sail the river
west
The signpost reads: - Poletree, a human village, 2¼ miles
- Follow the bridleway
east
The signpost reads: - Buckingdown, an elven village, 2¾ miles
- Port Bladushire, a halfling village and port, 4 miles
- Follow the bridleway
north-west
The signpost reads: - Winchesing, an otterfolk village, 13 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Poletree Junction North, a crossroads, 1¼ miles away
- Poletree Junction South, a crossroads, 1½ miles away
- Poletree, a human village, 1½ miles away
- Bedgate Docks, a dock, 1¾ miles away
- Clacville, a human village, 1¾ miles away
- Cotforth Docks, a dock, 2¼ miles away
- Bedgate Junction Docks, a dock, 2¼ miles away
- Buckingdown, an elven village, 2¼ miles away
- Buckingdown Docks, a dock, 2¼ miles away
- Clayton Junction South, a crossroads, 2½ miles away
- Thetbrook Junction, a crossroads, 3 miles away
- Thetbrook, an elven village, 3 miles away
- Clayton Junction North, a crossroads, 3 miles away
- Port Bladushire, a halfling village and port, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Nailswell Junction, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Clayton, a dwarven hamlet, 3¼ miles away
- Buntinghaven, an elven hamlet, 3¼ miles away
- Nailswell, an elven village, 3¼ miles away
- Asminville Docks, a dock, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Cotforth Junction, a crossroads, 3¾ miles away
- Buntinghaven Junction, a crossroads, 3¾ miles away
- Cotforth, a human village, 4 miles away
- Nailswell Junction Docks, a dock, 4 miles away
- Asminville, a halfling village, 4¼ miles away
- Weybthorpe Junction Docks, a dock, 4¼ miles away
- Willenwich, a human village, 4¼ miles away
- Petherland Docks, a dock, 4½ miles away
- Luttnorg Beacon, a beacon, 4½ miles away
- Weybthorpe Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Celebral Sarsarsll-Pennington - Female Elf Able Seaman, age 128
- Eledaida Whitetuth - Female Elf Able Seaman, age 334
- Imbomo Montgomery - Male Elf Able Seaman, age 349
- Elwingain Duskmerirr - Female Elf Adventurer, age 261
- Edmund Fenmarathel - Male Elf Angler, age 135
- Peameep Iliathoror - Male Elf Angler, age 565
- Tinuviein Coaldeep - Female Elf Angler, age 275
- Vannda Irithera - Female Elf Angler, age 170
- Curufin Tortal - Male Elf Beggar, age 338
- Nimrori Mith of Thetbrook - Female Elf Farm Hand, age 505
- Rinddel Greenhair of Buckingdown - Female Elf Farm Hand, age 458
- Yavaien Irithera - Female Elf Farm Hand, age 138
- Serielnel Starth - Female Elf Scrap-Metal Collector, age 149
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 10 devotees.
- The Bard's Arms Tavern.
- Adventurer's Guild Hall, with 2 people.
- Bedgate Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Mistrivvitan's Apothecary, with 10 people.
- Whitman's Bakers, with 8 people.
- Whitman's Homemade Bakers, with 10 people.
- Minyin's Best Butchers, with 7 people.
- Teelee's Fishmongers, with 13 people.
- Shgrokyn's Local Jewellers, with 7 people.
- Duthjak's Old-Clothes, with 11 people.
- Oakwooee's Good As New Old-Clothes, with 10 people.
- Tortal's Pastry Shop, with 7 people.
- Mablron's Saddlers and Harness-Makers, with 10 people.
- Halatyr's Tailors, with 10 people.
- Brighvyn's Tailors, with 14 people.
Other Traders
Cobblers
- Felintle's Cobblers, with 12 people.
- Gildis' Cobblers, with 13 people.
- Miriel's Cobblers, with 7 people.
Coopers
- Mistrivvitan's Coopers, with 11 people.
Furriers
- Sharsaear's Furriers, with 10 people.
- Eledhnna's Furriers, with 10 people.
- Olfin's Best Furriers, with 8 people.
Hatmakers
- Talemberyr's Bespoke Hatmakers, with 9 people.
Lawyer/advocates
- Ingwionor Aethen's Advocates, with 9 people.
Masons
- Mistweth's Quality Masons, with 10 people.
Textiles Dealer
- Vardaneda's Elegant Textiles Dealer, with 8 people.
Weavers
- Tinuvieen's Weavers, with 11 people.
Nobles
- Shgrokyn's Manor, with 10 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Horse Farm, with 6 people.
- Orchard, with 9 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Potato Field, with 9 people.
- Sea Cove, with 7 people.
- Sea Cove, with 9 people.
- Sea Cove, with 7 people.
- Sea Cove, with 4 people.
- Sea Cove, with 6 people.
- Sea Cove, with 9 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 2 people.
- Wheat Field, with 8 people.
- Wheat Field, with 10 people.