Port Bladushire
A halfling village, Pop. 370
A cheery rural port. Halfling-holes are spread far and wide across the landscape, with a cosy square in the middle where the populous meet. The port sits on the coast.
Adventures
- Elf and Safety: Misinformation is a threat to public health.
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Halfling and Common.
Faction: Driaca
Demographics: Halfling 53% (195), Longfoot 24% (86), Human 11% (39), Elf 10% (37), Elfling 2% (7), Dwarf < 1% (1) (Total: 365)
Elevation 1,100 feet.
Travel
- Sail the sea east to Asminville Docks
- Sail the river
north-west
The signpost reads: - Winchesing, an otterfolk village, 17 miles
- Sail the river
west
The signpost reads: - Cotforth, a human village, 3½ miles
- Sail the river
north
The signpost reads: - Bineringlind, a gnomish hamlet, 17 miles
- Hexford Town, a small elven town, 27 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Asminville, a halfling village, 1¼ miles away
- Petherland Docks, a dock, 1¼ miles away
- Cotforth, a human village, 1¾ miles away
- Cotforth Junction, a crossroads, 1¾ miles away
- Petherland, a human hamlet, 2¼ miles away
- Buckingdown, an elven village, 2¼ miles away
- Bedgate Docks, a dock, 2¼ miles away
- Bedgate Junction, a crossroads, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Poletree, a human village, 3 miles away
- Bedgate, an elven village, 3¼ miles away
- Poletree Docks, a dock, 3½ miles away
- Poletree Junction South, a crossroads, 3½ miles away
- Poletree Junction North, a crossroads, 3¾ miles away
- Shireleigh, a human hamlet, 4 miles away
- Thetbrook Junction, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Camp Kernreg, an orcish hamlet, 4¼ miles away
- Thetbrook, an elven village, 4¼ miles away
- Shireleigh Junction, a crossroads, 4¼ miles away
- Clacville Junction, a crossroads, 4½ miles away
- Clacville, a human village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Dáinal Coifer - Female Halfling Farm Hand, age 29
- Griffson Dugsburrow - Male Halfling Farm Hand, age 90
- Laliaia Newhill - Female Halfling Farm Hand, age 104
- Mentisy Coifer - Female Halfling Farm Hand, age 22
- Theobol Coifer - Male Halfling Merchant, age 87
- Hanaras Sharp - Male Halfling Paladin, age 66
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 7 devotees.
- Abbot-Coifer's Inn.
- The Cleric's Arms Tavern.
- Adventurer's Guild Hall, with 2 people.
- Port Bladushire Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Cornene's Discount Apothecary, with 7 people.
- Coifer's Apothecary, with 12 people.
- Coifer's Bakers, with 2 people.
- Sharp's Traditional Bakers, with 11 people.
- Coifer-Sharp's Discount Barbers, with 14 people.
- Targlari's Discount Beer-Sellers, with 8 people.
- Rumbraar's Blacksmiths, with 9 people.
- Sancas' Bowyer and Fletcher, with 9 people.
- Sharp's Best Butchers, with 11 people.
- Sharp-Strong's Grocers and Sundries, with 3 people.
- Belindida's Healers, with 2 people.
- Sharp's Jewellers, with 12 people.
- Coifer-Strong's Clean Old-Clothes, with 11 people.
- Minton-Yran's Pastry Shop, with 7 people.
- Dugsburrow-Buncegardner's Saddlers and Harness-Makers, with 4 people.
- Bristol's Spice Merchants, with 4 people.
- Tracy-Sharp's Tailors, with 3 people.
- Fastreuc's Tailors, with 9 people.
- Colvin-Abbot's Bottlery & Wine-Sellers, with 12 people.
Other Traders
- Milcar's Bleachers, with 4 people.
- Bankbody's Elegant Buckle Makers, with 12 people.
- Dolpuc's Carpenters, with 7 people.
- Sharp's Elegant Cobblers, with 6 people.
- Coifer's Cobblers, with 6 people.
- Coifer's Coopers, with 9 people.
- Coifer-Grubbward's Stylish Furriers, with 15 people.
- Buncegardner-Sharp's Hatmakers, with 5 people.
- Grubbward's Farm Fresh Hay Merchants, with 5 people.
- Gundabtho Coifer's Advocates, with 14 people.
- Dugsburrow's Masons, with 8 people.
- Philippus' Plasterers, with 8 people.
- Primanor's Pursemakers, with 9 people.
- Grubbward-Buncegardner's Roofers, with 8 people.
- Brunnd's Sculptors, with 11 people.
- Maxiima's Discount Textiles Dealer, with 9 people.
- Coifer-Grubbward's Comfortable Weavers, with 7 people.
Nobles
- Sharp's Manor, with 10 people.
Residences & Agriculture
- Dairy, with 5 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 12 people.
- Wheat Field, with 2 people.
- Wheat Field, with 6 people.