Merimby
A halfling village, Pop. 220
The hills of this hamlet are lined with doors, each leading to a cozy halfling-hole within. It is known for it's furriers.
The primary languages of the settlement are Halfling and Common.
Faction: Astrus
Demographics: Elf 34% (73), Halfling 23% (49), Longfoot 21% (46), Human 14% (30), Elfling 6% (12), Gnome 3% (6) (Total: 216)
Elevation 850 feet.
Travel
- Follow the highway
east
The signpost reads: - Merimby Docks, a dock, 1 miles
- Follow the footpath
north
The signpost reads: - Port Immingstable, a human village and port, 6 miles
- Follow the highway
north-west
The signpost reads: - City of Elwindal, an elven city, 4¼ miles
- Thorónihalh, a gnomish hamlet, 6½ miles
- Iblinrod, a gnomish hamlet, 6½ miles
- Leafsigilril, an elven hamlet, 9½ miles
- Erdinville, a halfling village, 10 miles
- Follow the bridleway
west
The signpost reads: - Willingbrook, a human village, 3¾ miles
- Port Highbbrook, a human village and port, 8 miles
- Follow the footpath
south
The signpost reads: - Miraworth, a longfoot village, 4 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Atelier Gladur, a gnomish hamlet, 2 miles away
- City of Elwindal Crossing West, a crossroads, 3 miles away
- City of Elwindal Junction East, a crossroads, 3¼ miles away
- Willingbrook Junction, a crossroads, 3¼ miles away
- Elter, a human village, 3¼ miles away
- Elter Docks, a dock, 3¼ miles away
- City of Elwindal Junction West, a crossroads, 3½ miles away
- City of Elwindal, an elven city, 3½ miles away
- Normanwich, a human village, 3¾ miles away
- Nerdanan Junction, a crossroads, 4 miles away
- Normanwich Junction East, a crossroads, 4 miles away
- City of Elwindal Junction Bridge, a bridge, 4 miles away
- Iblinrod Bridge, a bridge, 4¼ miles away
- Thorónihalh Junction, a crossroads, 4¼ miles away
- Thorónihalh, a gnomish hamlet, 4½ miles away
- Normanwich Junction West, a crossroads, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Port Immingstable Junction Bridge, a bridge, 4¾ miles away
- Camp Fergton, a goblin hamlet, 4¾ miles away
- Nerdanan, an elven village, 4¾ miles away
- Nerdanan Bridge South, a bridge, 4¾ miles away
- Port Immingstable Junction, a crossroads, 4¾ miles away
- Thorónihalh Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Carangroth the Second of City of Elwindal - Male Elf Beggar, age 557
- Eleboir the Second of City of Elwindal - Male Elf Beggar, age 417
- Galadhoil of City of Elwindal - Male Elf Beggar, age 211
- Ibliarin Mithrosair Andwism Tinkarr Duthjak of Stupyarhalh - Female Gnome Beggar, age 160
- Indisna Elberindain of Miraworth - Female Elfling Beggar, age 312
- Aredhe of Kitsbain - Female Elf Farm Hand, age 268
- Celebdor of City of Elwindal - Male Elf Farm Hand, age 204
- Indeel of City of Elwindal - Female Elf Farm Hand, age 439
- Lionil of City of Elwindal - Male Elf Farm Hand, age 232
- Denelor of Kitsbain - Male Elf Paper Seller, age 448
- Duilinal of Kitsbain - Male Elf Troubadour, age 274
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 6 devotees.
- The Bat & Lock Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Primrosewan's Fresh Bakers, with 12 people.
- Hubbard's Butchers, with 12 people.
- Campbell's Grocers and Sundries, with 2 people.
- Campbell's Local Jewellers, with 6 people.
- Hatcher's Old-Clothes, with 2 people.
- Hoag's Pastry Shop, with 8 people.
- Poscred's Tailors, with 3 people.
- Peters-Robertson's Custom Tailors, with 5 people.
- Hoag's Local Wine-Sellers, with 12 people.
Other Traders
- Todd's Carpenters, with 15 people.
- Hatcher-Stanley's Quality Cobblers, with 10 people.
- Campbell's Best Furriers, with 6 people.
- Schaffer's Furriers, with 2 people.
- Campbell's Masons, with 11 people.
- Priscma's Weavers, with 3 people.
Nobles
- Campbell-Hoag's Manor, with 11 people.
- Campbell-Hatcher's Manor, with 6 people.
Residences & Agriculture
- Campbell's Residence, with 6 people.
- Forgebrow's Residence, with 3 people.
- Barley Field, with 3 people.
- Barley Field, with 2 people.
- Orchard, with 1 person.
- Orchard, with 4 people.
- Orchard, with 1 person.
- Orchard, with 3 people.
- Pipe-Leaf Field, with 11 people.
- Potato Field, with 2 people.
- Potato Field, with 2 people.
- Potato Field, with 2 people.
- Vegetable Garden, with 7 people.
- Vineyard, with 2 people.
- Wheat Field, with 5 people.
- Wheat Field, with 1 person.
- Wheat Field, with 13 people.