Willingbrook
A human village, Pop. 340
This village seems somewhat run-down. Windows are cracked, and buildings are in poor repair. The village lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
Groups
- Scholarly Society member: These NPCs are a member of The Scholarly Society of Astrus.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 89% (304), Elf 9% (30), Tiefling 1% (5), Longfoot < 1% (1), Gnome < 1% (1) (Total: 341)
Elevation 2,490 feet.
Travel
- Follow the highway
south-west
The signpost reads: - Normanwich, a human village, 2 miles
- Amundham, a human village, 4½ miles
- Swordrynae, an elven village, 6½ miles
- Eastden East, an otterfolk village, 25 miles
- Follow the footpath
north-west
The signpost reads: - Thorónihalh, a gnomish hamlet, 3 miles
- Follow the highway
north
The signpost reads: - City of Elwindal, an elven city, 3½ miles
- Nerdanan, an elven village, 8 miles
- Luttree, a human hamlet, 12 miles
- Tanis Stars, an elven village, 15 miles
- Follow the bridleway
north-west
The signpost reads: - Port Highbbrook, a human village and port, 4 miles
- Follow the bridleway
east
The signpost reads: - Merimby, a halfling village, 3¾ miles
- Port Immingstable, a human village and port, 10 miles
- Follow the footpath
south-east
The signpost reads: - Miraworth, a longfoot village, 4¼ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Normanwich, a human village, 1¾ miles away
- Normanwich Junction East, a crossroads, 2¼ miles away
- Normanwich Junction West, a crossroads, 2½ miles away
- Thorónihalh, a gnomish hamlet, 2¾ miles away
- City of Elwindal Junction West, a crossroads, 2¾ miles away
- City of Elwindal Crossing West, a crossroads, 3 miles away
- City of Elwindal, an elven city, 3 miles away
- City of Elwindal Junction Bridge, a bridge, 3¼ miles away
- City of Elwindal Crossing East, a crossroads, 3¼ miles away
- Port Highbbrook, a human village and port, 3¼ miles away
- Iblinrod Bridge, a bridge, 3¼ miles away
- Thorónihalh Docks, a dock, 3½ miles away
- Amundham Junction, a crossroads, 3¾ miles away
- Merimby Docks, a dock, 3¾ miles away
- Amundham, a human village, 3¾ miles away
- Iblinrod, a gnomish hamlet, 4 miles away
- Paqulrax, a dragonborn hamlet, 4 miles away
- Atelier Gladur Junction, a crossroads, 4¼ miles away
- Stupyarhalh, a gnomish hamlet, 4½ miles away
- Atelier Gladur, a gnomish hamlet, 4½ miles away
- Stupyarhalh Junction, a crossroads, 4¾ miles away
- Camp Fergton, a goblin hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Haldas of City of Elwindal - Male Elf Beggar, age 412
- Herman Napor - Male Human Beggar, age 36
- Nerda the First of City of Elwindal - Female Elf Beggar, age 311
- Amrodregon of City of Elwindal - Male Elf Farm Hand, age 248
- Amrot of Kitsbain - Male Elf Farm Hand, age 258
- Amrotan Stanley of Kitsbain - Male Elf Farm Hand, age 345
- Angrodor Vispaslda of City of Elwindal - Male Elf Farm Hand, age 163
- Anornor of City of Elwindal - Male Elf Farm Hand, age 189
- Edrahilhor of City of Elwindal - Male Elf Farm Hand, age 241
- Eledde of City of Elwindal - Female Elf Farm Hand, age 447
- Finduan of City of Elwindal - Female Elf Farm Hand, age 139
- Glorfdan the Second of City of Elwindal - Male Elf Farm Hand, age 227
- Nimlothas of City of Elwindal - Female Elf Farm Hand, age 256
- Nimlotril of City of Elwindal - Female Elf Farm Hand, age 211
- Rielnel the Second of City of Elwindal - Female Elf Poacher, age 168
- Amrodon the Second of City of Elwindal - Male Elf Thief, age 165
- Feladhoar of City of Elwindal - Male Elf Thief, age 136
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 5 devotees.
- The Barrel & Lamp Tavern.
- The Quipper & Abacus Tavern.
- Adventurer's Guild Hall, with 2 people.
- Willingbrook Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Stanley's Best Apothecary, with 11 people.
Bakers
- Stanley's Fresh Bakers, with 11 people.
Barbers
- Stanley-Schaffer's Barbers, with 10 people.
Butchers
- Rocelinus' Butchers, with 11 people.
Grocers and Sundries
- Logan's Grocers and Sundries, with 2 people.
Jewellers
- Lucy's Jewellers, with 8 people.
Old-Clothes
- Malva's Old-Clothes, with 9 people.
Saddlers and Harness-Makers
- Emanuel's Quality Saddlers and Harness-Makers, with 10 people.
Tailors
- Ingram's Quality Tailors, with 9 people.
- Peters' Fashionable Tailors, with 9 people.
- Hughs' Tailors, with 8 people.
Other Traders
Carpenters
- Schaffer-Napor's Carpenters, with 9 people.
Cobblers
- Hatcher's Local Cobblers, with 3 people.
- Ingram's Cobblers, with 7 people.
- Stanley's Cobblers, with 5 people.
Furriers
- Bright's Furriers, with 10 people.
- Napor's Furriers, with 7 people.
- Ysac's Furriers, with 6 people.
Lawyer/advocates
- Claud Peters' Advocates, with 7 people.
Masons
- Aaron's Masons, with 8 people.
Nobles
- Napor's Manor, with 9 people.
- Stanley's Manor, with 7 people.
- Hatcher's Manor, with 6 people.
Residences & Agriculture
- Hatcher's Residence, with 6 people.
- Stanley's Residence, with 7 people.
- Barley Field, with 8 people.
- Dairy, with 9 people.
- Orchard, with 2 people.
- Orchard, with 7 people.
- Orchard, with 7 people.
- Potato Field, with 8 people.
- Potato Field, with 9 people.
- Potato Field, with 8 people.
- Potato Field, with 5 people.
- Vegetable Garden, with 7 people.
- Vineyard, with 6 people.
- Wheat Field, with 7 people.
- Wheat Field, with 5 people.
- Wheat Field, with 8 people.
- Wheat Field, with 7 people.