Cair Oronel
An elven village, Pop. 430
An ancient oak tree provides this village with a focal point, with pathways radiating out from it.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (430)
Elevation 3,790 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Mines of Kihalin, a dwarven village, 12 miles
- Sail the sea north to Golridge Junction Docks
- Sail the sea north-east to Bedlingridge Junction Docks
- Follow the bridleway
west
The signpost reads: - Marblegully, a dwarven village, 2½ miles
- Mines of Glalin, a dwarven village, 5½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Cair Oronel Junction Bridge, a bridge, ½ mile away
- Cair Oronel Junction Docks, a dock, ¾ mile away
- Sev Nimroal Bridge, a bridge, ¾ mile away
- Cotden Docks, a dock, 1 mile away
- Golridge Docks, a dock, 1¼ miles away
- Bedlingridge Bridge, a bridge, 1½ miles away
- Bedlingridge Junction, a crossroads, 1½ miles away
- Golridge Junction East, a crossroads, 1½ miles away
- Marblegully, a dwarven village, 2 miles away
- Golridge, a human village, 2 miles away
- Bedlingridge, a human village, 2 miles away
- Sev Nimroal Junction North, a crossroads, 2 miles away
- Sev Nimroal Junction South, a crossroads, 2 miles away
- Travertineton, a dwarven hamlet, 2¼ miles away
- Sev Nimroal, an elven village, 2¼ miles away
- Cotden, an otterfolk hamlet, 2½ miles away
- Golridge Junction West, a crossroads, 2½ miles away
- Travertineton Docks, a dock, 2¾ miles away
- Travertineton Junction, a crossroads, 2¾ miles away
- Tuthergham, a tiny orcish hamlet, 3 miles away
- Ilfraburn Junction, a crossroads, 3 miles away
- Ilfraburn, a human village, 3¼ miles away
- Travertineton Crossing, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Nharinan Junction, a crossroads, 3¾ miles away
- Mines of Glalin, a dwarven village, 4 miles away
- Whiteby, a human village, 4 miles away
- Ilfraburn Docks, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Andesitepeak, a dwarven hamlet, 4 miles away
- Nharinan, an elven hamlet, 4¼ miles away
- Mines of Glalin Bridge, a dock, 4¼ miles away
- Thatborough Junction Bridge, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Peridotitedeep Junction Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Celebrhin - Male Elf Forester, age 379
- Mahtin Kirby of Nellasal - Male Elf Gardener, age 518
- Minyrn - Male Elf Mercenary, age 400
- Duililin - Male Elf Merchant, age 206
- Lindias of Sev Nimroal - Male Elf Messenger, age 219
- Annanel - Female Elf Painter, age 403
- Galatin - Male Elf Poet, age 271
- Turgonos - Male Elf Thief, age 174
- Ellati of Sev Nimroal - Male Elf Woodcarver, age 322
- Rieldirnna - Female Elf Woodcarver, age 118
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 6 devotees.
- Haldon's Inn.
- The Good Lizard Tavern.
- Bard College, with 3 people.
- Ranger's Guild Hall, with 3 people.
- Cair Oronel Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Celeboon's Arcane Apothecary, with 8 people.
- Elwingen's Bakers, with 12 people.
- Imboth's Barbers, with 14 people.
- Serindain's Beer-Sellers, with 4 people.
- Elemon's Blacksmiths, with 11 people.
- Voronati's Bowyer and Fletcher, with 6 people.
- Arantas' Butchers, with 15 people.
- Elwingde's Fishmongers, with 8 people.
- Indi's Grocers and Sundries, with 12 people.
- Tinuvil's Healers, with 7 people.
- Eleben's Jewellers, with 10 people.
- Celeda's Best Locksmiths, with 11 people.
- Iminygon's Magic Trinkets Emporium, with 14 people.
- Nimlir's Good As New Old-Clothes, with 4 people.
- Mablnel's Pâtisserie, with 13 people.
- Saeroth's Durable Ropemakers, with 10 people.
- Serinduildel's Exotic Spice Merchants, with 11 people.
- Glorform's Bespoke Tailors, with 15 people.
Other Traders
- Iminyil's Buckle Makers, with 10 people.
- Galdolor's Carpenters, with 12 people.
- Tinuna's Custom Cobblers, with 5 people.
- Denetant's Coopers, with 9 people.
- Elende's Furriers, with 9 people.
- Elberethien's Bespoke Glovemakers, with 14 people.
- Edhwil the First's Lawyers, with 9 people.
- Inarfar's Masons, with 12 people.
- Mablnel's Plasterers, with 12 people.
- Eledhwenlas' Best Pursemakers, with 7 people.
- Findis' Roofers, with 9 people.
- Celeal's Rugmakers, with 12 people.
- Varddel's Weavers, with 11 people.
- Eleg's Woodsellers, with 11 people.
Nobles
- Idrilda's Manor, with 14 people.
Residences & Agriculture
- Findorm's Residence, with 7 people.
- Oronwin's Residence, with 5 people.
- Barley Field, with 7 people.
- Orchard, with 4 people.
- Potato Field, with 11 people.
- Vegetable Garden, with 6 people.