Iminygon's Magic Trinkets Emporium
793 year old Elf construction, small sized
Location: Cair Oronel
Owned by: Iminygon the Second
A historic 1st Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Argoil the First | Housekeeper | 143 | Male | Elf | He is an adult elf with grey eyes, very short dyed black hair, a clean shaven face, and grey skin. |
Celede the First | Housekeeper | 167 | Female | Elf | She is an adult elf with grey eyes, long flowing dyed strawberry hair, and light pink skin. |
Elberethwen the Second | Shopkeep's Apprentice | 32 | Female | Elf | She is an adolescent elf with grey eyes, long styled auburn hair, and olive skin. |
Emelil the First | 576 | Female | Elf | She is an elderly elf with amber eyes, scruffy silver hair, and grey skin. | |
Galadain the First | Shopkeep's Assistant | 291 | Female | Elf | She is an adult elf with brown eyes, long styled black hair, and dark brown skin. |
Iminy the Third | Housekeeper | 323 | Male | Elf | He is an adult elf with blue eyes, short blond and grey streaked hair, a clean shaven face, and grey skin. |
Iminygon the Second | Shopkeep | 426 | Male | Elf | He is an adult elf with brilliant blue eyes, long flowing blond hair, a clean shaven face, and light pink skin. |
Iminygon the Third | Housekeeper | 105 | Male | Elf | He is an adult elf with grey eyes, short blond hair in a side parting, a clean shaven face, and light pink skin. |
Minyrn | Shopkeep's Apprentice | 72 | Male | Elf | He is an adolescent elf with blue eyes, short light-brown hair, and golden skin. |
Nimlnna the First | Shopkeep's Assistant | 444 | Female | Elf | She is an adult elf with grey eyes, long curly strawberry hair, and grey skin. |
Quennan | Housekeeper | 387 | Male | Elf | He is an adult elf with amber eyes (behind a pair of spectacles), a shaved head, a clean shaven face, and black skin. |
Salgor | Shopkeep's Assistant | 161 | Male | Elf | He is an adult elf with blue eyes, dyed blond hair worn in a rounded bowl cut, stubble, and grey skin. |
Urwendal | 12 | Female | Elf | She is an elf child with grey eyes, long strawberry hair tied back in a knot, and grey skin. | |
Voroor | Shopkeep's Apprentice | 87 | Male | Elf | He is an adolescent elf with grey eyes, very short red hair, and pale white skin. |
Family Tree
- Emelil the First (♀/576/Iminygon's mother)
- Iminygon the Second (♂/426) + Nimlnna the First (♀/444/Iminygon's wife)
- Iminy the Third (♂/323/Iminygon's son) + Galadain the First (♀/291/Iminygon's daughter in-law)
- Argoil the First (♂/143/Iminygon's grandson) + Celede the First (♀/167/Iminygon's granddaughter in-law)
- Urwendal (♀/12/Iminygon's great-grand-child)
- Iminygon the Third (♂/105/Iminygon's grandson)
- Salgor (♂/161/Iminygon's son)
- Quennan (♂/387/Iminygon's brother)
Items for sale
At this location, items are priced between 104% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Annoying purse of darkvision | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The pouch loudly shouts "The secret is communication!" when you use it's property. | |
1 | Negotiable | Cold book of awareness infernal poetry | uncommon | A book containing poetry written in infernal. If you read one of the poems aloud, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The book is cold to the touch. | |
1 | Negotiable | Melody chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "love". The stick is long enough to write "love" 5 times. When you use the stick to write the command word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the chalk. This property cannot be used again until after a long rest. | |
1 | Negotiable | Over-sized pebble of Rust Monster disguise | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and a magical illusion disguises you as a Rust Monster for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The pebble is twice as large as an average pebble. | |
1 | 290 gp | 250 gp | Scroll of Invisibility | uncommon | A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
1 | Negotiable | The subtle duck of navigation | uncommon | A duck made of cloth and leather. When squeezed, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. The duck is hidden from detect magic. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.