Iminygon's Magic Trinkets Emporium
793 year old Elf construction, small sized
Location: Cair Oronel
Owned by: Iminygon the Second
A historic 1st Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Argoil the First | Housekeeper | 143 | Male | Elf | He is an adult elf with grey eyes, very short dyed black hair, a clean shaven face, and grey skin. |
Celede the First | Housekeeper | 167 | Female | Elf | She is an adult elf with grey eyes, long flowing dyed strawberry hair, and light pink skin. |
Elberethwen the Second | Shopkeep's Apprentice | 32 | Female | Elf | She is an adolescent elf with grey eyes, long styled auburn hair, and olive skin. |
Emelil the First | 576 | Female | Elf | She is an elderly elf with amber eyes, scruffy silver hair, and grey skin. | |
Galadain the First | Shopkeep's Assistant | 291 | Female | Elf | She is an adult elf with brown eyes, long styled black hair, and dark brown skin. |
Iminy the Third | Housekeeper | 323 | Male | Elf | He is an adult elf with blue eyes, short blond and grey streaked hair, a clean shaven face, and grey skin. |
Iminygon the Second | Shopkeep | 426 | Male | Elf | He is an adult elf with brilliant blue eyes, long flowing blond hair, a clean shaven face, and light pink skin. |
Iminygon the Third | Housekeeper | 105 | Male | Elf | He is an adult elf with grey eyes, short blond hair in a side parting, a clean shaven face, and light pink skin. |
Minyrn | Shopkeep's Apprentice | 72 | Male | Elf | He is an adolescent elf with blue eyes, short light-brown hair, and golden skin. |
Nimlnna the First | Shopkeep's Assistant | 444 | Female | Elf | She is an adult elf with grey eyes, long curly strawberry hair, and grey skin. |
Quennan | Housekeeper | 387 | Male | Elf | He is an adult elf with amber eyes (behind a pair of spectacles), a shaved head, a clean shaven face, and black skin. |
Salgor | Shopkeep's Assistant | 161 | Male | Elf | He is an adult elf with blue eyes, dyed blond hair worn in a rounded bowl cut, stubble, and grey skin. |
Urwendal | 12 | Female | Elf | She is an elf child with grey eyes, long strawberry hair tied back in a knot, and grey skin. | |
Voroor | Shopkeep's Apprentice | 87 | Male | Elf | He is an adolescent elf with grey eyes, very short red hair, and pale white skin. |
Family Tree
- Emelil the First (♀/576/Iminygon's mother)
- Iminygon the Second (♂/426) + Nimlnna the First (♀/444/Iminygon's wife)
- Iminy the Third (♂/323/Iminygon's son) + Galadain the First (♀/291/Iminygon's daughter in-law)
- Argoil the First (♂/143/Iminygon's grandson) + Celede the First (♀/167/Iminygon's granddaughter in-law)
- Urwendal (♀/12/Iminygon's great-grand-child)
- Iminygon the Third (♂/105/Iminygon's grandson)
- Salgor (♂/161/Iminygon's son)
- Quennan (♂/387/Iminygon's brother)
Items for sale
At this location, items are priced between 104% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Darkmantle figurehead of dull reminiscing | uncommon | A ship's figurehead in the shape of a Darkmantle. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Darkmantle figurehead attached, if you concentrate your mind, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. This figurehead seems boring somehow. | ||
1 | Negotiable | Heavy amber life saving fish | uncommon | A small fish carved of amber. A command word "ability" is scratched on the design. If you speak the word, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The fish feels unusually heavy, four times the weight of an average fish. | ||
1 | Negotiable | Lavish cup of truesight | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, you gain truesight for 1 minute. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | ||
1 | Negotiable | Light silver warming penny | uncommon | This silver penny has the crest of Driaca on one side, and is blank on the other. When you flip it, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The coin feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | ||
1 | Negotiable | Poisonous quill of blink | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After using the feather's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | ||
1 | Negotiable | Small crown of the awareness king | uncommon | A smooth silver band, when placed upon the head you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The crown is half the size of a typical crown. | ||
1 | Negotiable | Truthful glove of fortune | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. After using the glove's property you cannot tell a deliberate lie for 1 hour. | ||
1 | 14 gp | 12 gp | War pick +1 | uncommon |
A Martial Melee weapon. 1d8
+ 1 piercing damage.
Range: 5.
Properties:
Magic
You have a +1 bonus to your attack and damage when wielding this War pick. The craftmanship of this weapon identifies it as a masterwork. |
2 lbs. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.