Marblegully

A dwarven village, Pop. 380

This village has a pest problem. Colonies of Bats hang from the ceilings. Tunnels have been dug specifically to deal with the overhead water. The waterfalls are used to power devices.

The primary languages of the settlement are Dwarvish and Common.

Faction: Astrus

Demographics: Dwarf 97% (369), Half-Dwarf 2% (7), Elf < 1% (3), Human < 1% (3) (Total: 382)

Elevation 4,310 feet.

Travel

Nearby Locations

All nearby locations within 5 miles. Note: distances given are as the crow flies.

Itinerants

Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.

Specialty Buildings

These buildings have a specialized function in the town.

Shops

These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.

Bakehouse
Bakers
Barbers
Butchers
Grocers and Sundries
Jewellers
Old-Clothes
Tailors

Other Traders

Nobles

Residences & Agriculture

Mineshafts

Visit the graveyard

Send Feedback