Marblegully
A dwarven village, Pop. 380
This village has a pest problem. Colonies of Bats hang from the ceilings. Tunnels have been dug specifically to deal with the overhead water. The waterfalls are used to power devices.
The primary languages of the settlement are Dwarvish and Common.
Faction: Astrus
Demographics: Dwarf 97% (369), Half-Dwarf 2% (7), Elf < 1% (3), Human < 1% (3) (Total: 382)
Elevation 4,310 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Cair Oronel, an elven village, 2½ miles
- Rowashire Docks, a dock, 45 miles
- Sail the river
north-east
The signpost reads: - Golridge, a human village, 3 miles
- Sail the river
west
The signpost reads: - Mines of Glalin, a dwarven village, 3¼ miles
- Mines of Glalin Bridge, a dock, 3½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Travertineton, a dwarven hamlet, 1¾ miles away
- Cair Oronel, an elven village, 2 miles away
- Golridge Junction West, a crossroads, 2 miles away
- Cair Oronel Junction, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Golridge Junction East, a crossroads, 2 miles away
- Golridge Junction Docks, a dock, 2¼ miles away
- Cair Oronel Junction Docks, a dock, 2¼ miles away
- Golridge, a human village, 2¼ miles away
- Mines of Glalin Bridge, a dock, 2¼ miles away
- Cotden Docks, a dock, 2½ miles away
- Cair Oronel Junction Bridge, a bridge, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Sev Nimroal Bridge, a bridge, 2½ miles away
- Peridotitedeep Junction Docks, a dock, 2½ miles away
- Bedlingridge Junction Docks, a dock, 2½ miles away
- Bedlingridge Bridge, a bridge, 2¾ miles away
- Travertineton Junction, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bedlingridge Junction, a crossroads, 3 miles away
- Bedlingridge, a human village, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Travertineton Docks, a dock, 3½ miles away
- Cotden, an otterfolk hamlet, 3½ miles away
- Travertineton Crossing, a crossroads, 3½ miles away
- Sev Nimroal Junction North, a crossroads, 4 miles away
- Sev Nimroal Junction South, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Peridotitedeep Junction, a crossroads, 4 miles away
- Sev Nimroal, an elven village, 4¼ miles away
- Peridotitedeep, a dwarven hamlet, 4¼ miles away
- Pegmatitepeak Junction, a crossroads, 4½ miles away
- Ilfraburn, a human village, 4½ miles away
- Andesitepeak, a dwarven hamlet, 4½ miles away
- Ilfraburn Junction, a crossroads, 4¾ miles away
- Tuthergham, a tiny orcish hamlet, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Glóadur Darkcleave - Female Dwarf Beggar, age 55
- Glóin Goldmark - Female Dwarf Beggar, age 60
- Bodóni Darkcleave - Female Dwarf Monk, age 51
- Mahurin Songseeker of Travertineton - Female Dwarf Monk, age 280
- Oris son of Nauguith - Male Dwarf Monk, age 70
- Dáibur Darkcleave - Female Dwarf Sage, age 242
- Nárór son of Kibin - Male Dwarf Spelunker, age 82
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 6 devotees.
- The Jester's Jug Tavern.
- Barracks, with 2 soldiers.
- Marblegully Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Bakehouse
- Balli's Local Bakehouse, with 7 people.
- Daughter of Dwaliurin's Bakehouse, with 6 people.
Bakers
- Leadshoulder's Traditional Bakers, with 5 people.
Barbers
- Son of Dwalialin's Barbers, with 10 people.
- Oremark's Stylish Barbers, with 9 people.
Butchers
- Kibráin's Homemade Butchers, with 11 people.
Grocers and Sundries
- Pewterarm's Fresh Grocers and Sundries, with 3 people.
Jewellers
- Son of Dáundin's Local Jewellers, with 10 people.
- Son of Flal's Jewellers, with 12 people.
Old-Clothes
- Darkcleave's Old-Clothes, with 8 people.
Tailors
- Son of Nábun's Tailors, with 10 people.
- Coalcleave's Discount Tailors, with 5 people.
- Boddin's Tailors, with 9 people.
Other Traders
- Goldmark's Carpenters, with 10 people.
- Son of Borhal's Cobblers, with 8 people.
- Blunttunnel's Cobblers, with 6 people.
- Ibliráin's Furriers, with 10 people.
- Pewtertongs' Furriers, with 4 people.
- Grori Ironeyes' Advocates, with 10 people.
- Darkcleave's Masons, with 9 people.
- Son of Kidorn's Textiles Dealer, with 13 people.
- Binini's Weavers, with 7 people.
Nobles
- Goldmark's Manor, with 6 people.
- Lord of Marblegully Blunthand's Manor, with 9 people.
- Dáundin's Manor, with 7 people.
- Bronzebottom's Manor, with 4 people.
Residences & Agriculture
- Coppersmelter's Residence, with 2 people.
- Copperpush's Residence, with 6 people.
- Kidis' Residence, with 6 people.
- Dairy, with 4 people.
- Dairy, with 6 people.
- Dairy, with 10 people.
- Hilltop Barley Field, with 6 people.
- Hilltop Orchard, with 8 people.
- Hilltop Vegetable Garden, with 3 people.
- Hilltop Vegetable Garden, with 5 people.
- Hilltop Vegetable Garden, with 7 people.
- Hilltop Vegetable Garden, with 4 people.
- Hilltop Vineyard, with 7 people.
- Hilltop Wheat Field, with 5 people.
- Hilltop Wheat Field, with 6 people.
- Hilltop Wheat Field, with 8 people.
- Mushroom Cave, with 2 people.
- Underground Lake, with 5 people.
- Underground Lake, with 5 people.
Mineshafts
- Cassiterite Mineshaft, with 5 people.
- Gemstone Mineshaft, with 2 people.
- Gold Mineshaft, with 5 people.
- Iron Mineshaft, with 8 people.
- Iron Mineshaft, with 8 people.
- Smelters / Ore Extraction, with 11 people.
- Stone Excavation Shaft, with 6 people.