Winderby
A human village, Pop. 430
This village is fairly dull and unremarkable. The village lies near a river.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 94% (408), Elf 4% (16), Tiefling 2% (7), Gnome < 1% (1), Longfoot < 1% (1) (Total: 433)
Elevation 2,960 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Tanis Elwinis, an elven village, 2¾ miles
- Worsbourne, a human village, 4 miles
- Follow the byway
south-east
The signpost reads: - Elebrdehalh Docks, a dock, 77 miles
- Valdshire Docks, a dock, 91 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Winderby Junction North, a crossroads, ⅜ mile away
- Winderby Docks, a dock, 1¼ miles away
- Ruthan, an elven village, 2 miles away
- Camp Geethak, a koboldian hamlet, 2 miles away
- Tanis Elwinis, an elven village, 2¼ miles away
- Tanis Elwinis Junction, a crossroads, 2¼ miles away
- Worsbourne Docks, a dock, 2¼ miles away
- Worsbourne, a human village, 2½ miles away
- Nibsworth, a human village, 3¼ miles away
- Nibsworth Docks, a dock, 3¼ miles away
- Sev Inelda, an elven village, 3½ miles away
- Yranrilworth Junction North, a crossroads, 3¾ miles away
- Camp Bitjerg, a tiny orcish hamlet, 3¾ miles away
- Yranrilworth Junction South, a crossroads, 4 miles away
- Yranrilworth, a gnomish hamlet, 4 miles away
- Migmatitepass, a dwarven village, 4¼ miles away
- Yranrilworth Bridge, a bridge, 4¼ miles away
- Shireden Bridge, a bridge, 4¼ miles away
- Ismonworth Docks, a dock, 4½ miles away
- Shireden, an otterfolk hamlet, 4½ miles away
- Shireden Junction South, a crossroads, 4½ miles away
- Yranrilworth Docks, a dock, 4¾ miles away
- Sev Inelda Docks, a dock, 4¾ miles away
- Shireden Junction North, a crossroads, 4¾ miles away
- Port Altrinworth, a human village and port, 5 miles away
- Lothoville, a halfling village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amarweal of Sev Sael - Female Elf Farm Hand, age 116
- Amelia Hardy - Female Human Farm Hand, age 22
- Brigida Batten - Female Human Farm Hand, age 35
- Delia Hardy the 2nd - Female Human Farm Hand, age 21
- Elberethain of Ruthan - Female Elf Farm Hand, age 315
- Gilibertus Ashley - Male Human Farm Hand, age 41
- Inglorfieth of Ruthan - Male Elf Farm Hand, age 260
- Mabel Batten - Female Human Farm Hand, age 56
- Marsug Pipebody-Goldwort of Camp Bitjerg - Female Longfoot Farm Hand, age 71
- Onisdon Kibóin Glermval Loldrajun of Atelier Liloen - Male Gnome Farm Hand, age 125
- Redvers Rhodes - Male Human Farm Hand, age 41
- Allen Batten the 2nd - Male Human Merchant, age 55
- Agness Hardy - Female Human Poacher, age 41
- Alicia Ashley - Female Human Poacher, age 52
- Doris Hardy - Female Human Poacher, age 23
- Jean Hardy - Female Human Poacher, age 34
- Lester Batten - Male Human Poacher, age 57
- Thaddaeus Angell the 2nd - Male Human Scrap-Metal Collector, age 25
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 6 devotees.
- The Frowning Cat Tavern.
- The Loyal Farmer Pub.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Goldsmith's Best Apothecary, with 12 people.
Bakers
- Vincent's Bakers, with 9 people.
Barbers
- Estrild's Barbers, with 11 people.
Butchers
- Nicholas' Butchers, with 10 people.
Jewellers
- Hardy's Jewellers, with 6 people.
Old-Clothes
- Gonnilda's Old-Clothes, with 6 people.
- Briggs' Second Hand Old-Clothes, with 4 people.
Pastry Shop
- Goldsmith's Quality Pastry Shop, with 5 people.
Saddlers and Harness-Makers
- Hardy's Sturdy Saddlers and Harness-Makers, with 8 people.
Tailors
- Constantinus' Quality Tailors, with 9 people.
- Myer's Quality Tailors, with 10 people.
- Lloyd's Tailors, with 6 people.
Other Traders
Carpenters
- Victor's Carpenters, with 7 people.
Cobblers
- Violet's Cobblers, with 5 people.
- Batten's Custom Cobblers, with 6 people.
- Felagundlin's Cobblers, with 11 people.
Furriers
- Weaver's Furriers, with 13 people.
Lawyer/advocates
- Edward Batten's Lawyers, with 6 people.
Masons
- Hopkins' Reliable Masons, with 8 people.
Weavers
- Hardy's Discount Weavers, with 10 people.
Nobles
- Vincent's Manor, with 14 people.
- Vincent's Manor, with 10 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 9 people.
- Barley Field, with 3 people.
- Barley Field, with 6 people.
- Dairy, with 6 people.
- Huntsman, with 6 people.
- Orchard, with 8 people.
- Orchard, with 4 people.
- Orchard, with 10 people.
- Orchard, with 7 people.
- Orchard, with 6 people.
- Orchard, with 6 people.
- Orchard, with 4 people.
- Potato Field, with 8 people.
- Potato Field, with 5 people.
- Potato Field, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 6 people.
- Wheat Field, with 3 people.
- Wheat Field, with 9 people.
- Wheat Field, with 8 people.
- Wheat Field, with 7 people.