Camp Geethak
A koboldian hamlet, Pop. 66
Founded by Orcs
A tribal outpost. The dwellings here are of a ramshackle makeshift quality. Many are constructed of wooden beams supporting grey canvas. The hamlet lies in the foothills.
The primary language of the settlement is Common.
Faction: None
Demographics: Kobold 98% (65), Tiefling 2% (1) (Total: 66)
Elevation 4,920 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Winderby, a human village, 2 miles away
- Winderby Junction South, a crossroads, 2¼ miles away
- Migmatitepass, a dwarven village, 2¼ miles away
- Winderby Junction North, a crossroads, 2¼ miles away
- Ruthan, an elven village, 2¼ miles away
- Ruthan Junction, a crossroads, 2¼ miles away
- Sev Inelda, an elven village, 2¾ miles away
- Winderby Docks, a dock, 3¼ miles away
- Ortort's Rest, a koboldian hamlet, 3¾ miles away
- Camp Bitjerg, a tiny orcish hamlet, 4 miles away
- Sev Inelda Docks, a dock, 4 miles away
- Worsbourne Docks, a dock, 4¼ miles away
- Tanis Elwinis, an elven village, 4¼ miles away
- Tanis Elwinis Junction, a crossroads, 4¼ miles away
- Nibsworth, a human village, 4¼ miles away
- Worsbourne, a human village, 4½ miles away
- Lothoville, a halfling village, 4½ miles away
- Weighden Junction Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Celebel, an elven village, 4¾ miles away
- Nibsworth Docks, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
Residences & Agriculture
- Tunkar's Residence, with 2 people.
- Fish Pond, with 8 people.
- Goat Field, with 2 people.
- Goat Field, with 8 people.
- Goat Field, with 12 people.
- Hunters, with 8 people.
- Sheep Field, with 10 people.
- Wild Orchard, with 10 people.