Ginaham
A human village, Pop. 280
Founded by Halflings
This hamlet is arranged around a central square where folk gather to socialize and trade their wares.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 98% (271), Tiefling 2% (6) (Total: 277)
Elevation 210 feet.
Travel
- Follow the bridleway
south
The signpost reads: - Port Estetaglind, a gnomish hamlet and port, 16 miles
- Follow the bridleway
east
The signpost reads: - Middlebourne, a human village, 3¼ miles
- Follow the bridleway
west
The signpost reads: - Saltree, a human village, 3¼ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Tadcaswood, a human hamlet, 1¾ miles away
- Framlingdale, a human hamlet, 2¼ miles away
- Wolsingstead, a human village, 2¾ miles away
- Ulversridge Junction, a crossroads, 3 miles away
- Ulversridge, a human hamlet, 3¼ miles away
- Framlingdale Junction South, a crossroads, 3½ miles away
- Wolsingstead Junction, a crossroads, 4 miles away
- Tunmangworth Crossing, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Abbie Stephenson of Framlingdale - Female Human Farm Hand, age 64
- Adela Kenney - Female Human Farm Hand, age 42
- Christiania Cox - Female Human Farm Hand, age 64
- Claricia Kenney of Framlingdale - Female Human Farm Hand, age 65
- Gunnora Goodnose - Female Human Merchant, age 49
- Gwenllian Roe - Female Human Thief, age 23
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- Kenney's Inn.
- The Frog & Owl Tavern.
- Adventurer's Guild Hall, with 2 people.
- Bard College, with 4 people.
- Ginaham Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Kenney's Arcane Apothecary, with 8 people.
- Roe's Armoursmiths, with 6 people.
- Hildiol's Bakers, with 6 people.
- Higgins' Local Barbers, with 6 people.
- Newman's Beer-Sellers, with 2 people.
- Kenney's Blacksmiths, with 6 people.
- Bankgins' Bowyer and Fletcher, with 5 people.
- Roe's Artisanal Butchers, with 9 people.
- Higgins' Fishmongers, with 6 people.
- Clara's Grocers and Sundries, with 14 people.
- Adrien's Healers, with 7 people.
- Wilfrid's Dazzling Jewellers, with 8 people.
- Lagot's Elegant Locksmiths, with 7 people.
- Floyd's Magic Trinkets Emporium, with 6 people.
- Coe's Good As New Old-Clothes, with 7 people.
- Bucher's Quality Pastry Shop, with 13 people.
- Goodnose's Exotic Spice Merchants, with 6 people.
- Lagot's Tailors, with 10 people.
- Godwin's Wine-Sellers, with 7 people.
Other Traders
- Cochran's Bleachers, with 7 people.
- Jesse's Buckle Makers, with 7 people.
- Roe's Handcrafted Cobblers, with 7 people.
- Kenney's Barrel Coopers, with 8 people.
- Goodnose's Copyists, with 6 people.
- Christofarus' Furriers, with 12 people.
- Doris' Comfortable Glovemakers, with 10 people.
- Archie's Hatmakers, with 1 person.
- Kenney's Masons, with 6 people.
- Kenney's Plasterers, with 7 people.
- Coe's Roofers, with 3 people.
Nobles
- Stephenson's Manor, with 6 people.
Residences & Agriculture
- Henderson's Residence, with 8 people.
- Stone's Residence, with 3 people.
- Huntsman, with 8 people.
- Orchard, with 9 people.
- Vegetable Garden, with 6 people.