Tadcaswood
A human hamlet, Pop. 170
Founded by Orcs
This hamlet has a pest problem. Packs of feral dogs roam.
The primary languages of the settlement are Common and Otterese.
Faction: None
Demographics: Human 98% (168), Tiefling 2% (4) (Total: 172)
Elevation 120 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Ginaham, a human village, 1¾ miles away
- Middlebourne, a human village, 2¼ miles away
- Saltree, a human village, 3¼ miles away
- Ulversridge, a human hamlet, 3½ miles away
- Framlingdale Junction North, a crossroads, 3½ miles away
- Ulversridge Junction, a crossroads, 3¾ miles away
- Framlingdale, a human hamlet, 4 miles away
- Wolsingstead, a human village, 4¼ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Albertus Welch - Male Human Angler, age 54
- Dwaliráin Roe - Female Human Angler, age 38
- Floolee Roe - Male Human Angler, age 24
- Ingon Welch - Male Human Angler, age 49
- Gunnora Welch - Female Human Farm Hand, age 47
- Gladys Kirby - Female Human Quartermaster, age 68
- Solomon Welch - Male Human Seaman, age 27
- Thuin Kirby - Female Human Seaman, age 37
Other Traders
- Coe's Handmade Cobblers, with 13 people.
- Georgiana's Furriers, with 10 people.
Nobles
- Goodnose's Manor, with 17 people.
Residences & Agriculture
- Barley Field, with 6 people.
- Barley Field, with 9 people.
- Dairy, with 10 people.
- Hunting Lodge, with 11 people.
- Orchard, with 10 people.
- Orchard, with 10 people.
- Sea Cove, with 11 people.
- Sea Cove, with 5 people.
- Sea Cove, with 10 people.
- Sea Cove, with 6 people.
- Vegetable Garden, with 10 people.
- Wheat Field, with 5 people.
- Wheat Field, with 11 people.
- Wheat Field, with 10 people.