Rosamanlia Hinkle
Female Human Arch-Druid
She is an adult human with grey eyes, strawberry hair in a plait, and light pink skin.
Personality Traits: Lost Faith, Tolerant, Evasive.
Alignment: neutral.
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Rosamanlia's Apothecary
Settlement: Amandham
Spouse: Marmand Hinkle
Mother: Tantara Hinkle-Barrow (Deceased)
Father: Nathaniel Hinkle-Barrow
Children
- Meriadmac Hinkle - age 9 ♂
- Ginara Hinkle - age 6 ♀
- Tantara Hinkle - age 3 ♀
- Fredead Hinkle - age 0 ♂
Siblings
- Sararl Hinkle-Barrow - age 30 ♂
- Scudnd Hinkle-Barrow - age 26 ♂
- Tolmaned Hinkle-Barrow - age 21 ♂
Adventures
- Wolf Spider Venom: Obtain the rarest of venoms
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 9 | 11 | 10 | 10 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 32 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +3, Nature +3
Abilities:
- Wild Shape. Rosamanlia can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rosamanlia is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Rosamanlia's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Marmand" engraved on the inside. | |
| 1 | 2 gp | Grappling hook | 4 lbs. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp 3 sp 3 cp | Money Pouch | Rosamanlia's money pouch. It has 23 sp and 3 cp in it. | ½ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | Twine | A short length of twine. Just a few foot long. |