Rosamanlia's Apothecary
102 year old Halfling construction, medium sized
Location: Amandham
Owned by: Rosamanlia Hinkle
A historic 7th Century half-timbered house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Blanad Spencer-Hinkle | Druid | 46 | Male | Human | He is an adult human with amber eyes, brown hair in a bun, a short horseshoe moustache and soulpatch, and light brown skin. |
Cotmald Spencer-Hinkle | Housekeeper | 40 | Male | Human | He is an adult human with amber eyes, short curly dyed red hair, a clean shaven face, and olive skin. |
Egina Jenkins | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, red hair in a ponytail, and pale white skin. |
Eglael Hinkle-Barrow | Maidservant | 21 | Female | Human | She is an adult human with brown eyes, long styled dyed black hair, and medium brown skin. |
Ferdinanric Hinkle-Barrow | 1 | Male | Human | He is an infant human with amber eyes, wisps of dark-brown hair, and light brown skin. | |
Fredead Hinkle | 0 | Male | Human | He is an infant human with grey eyes, a bald head, and pale white skin. | |
Ginara Hinkle | 6 | Female | Human | She is a human child with grey eyes, shoulder-length red hair, and pale white skin. | |
Inez Spencer-Hinkle | Druid | 65 | Female | Human | She is an elderly human with amber eyes, short brown and grey streaked hair in a side parting, and light brown skin. |
Josie Fulton-Clodhouse | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with grey eyes, long tied back strawberry hair, and olive skin. |
Lina Hinkle-Barrow | 0 | Female | Human | She is an infant human with brown eyes, scruffy black hair, and medium brown skin. | |
Marmand Hinkle | Housekeeper | 30 | Male | Human | He is an adult human with grey eyes, short dyed auburn hair, a full beard, and light pink skin. |
Meriadmac Hinkle | 9 | Male | Human | He is a human child with grey eyes, scruffy auburn hair, and light pink skin. | |
Rosamanlia Hinkle | Arch-Druid | 32 | Female | Human | She is an adult human with grey eyes, strawberry hair in a plait, and light pink skin. |
Scudnd Hinkle-Barrow | Druid | 26 | Male | Human | He is an adult human with one amber eye (his right is closed and scarred), dyed auburn hair in a ponytail, a long beard, and medium brown skin. |
Tantara Hinkle | 3 | Female | Human | She is a human child with grey eyes, shoulder-length strawberry hair, and light pink skin. |
Family Tree
- Rosamanlia Hinkle nee Hinkle-Barrow (♀/32) + Marmand Hinkle nee Reyne-Hinkle (♂/30/Rosamanlia's husband)
- Meriadmac Hinkle (♂/9/Rosamanlia's son)
- Ginara Hinkle (♀/6/Rosamanlia's daughter)
- Tantara Hinkle (♀/3/Rosamanlia's daughter)
- Fredead Hinkle (♂/0/Rosamanlia's son)
- Inez Spencer-Hinkle nee Spencer (♀/65/Rosamanlia's aunt)
- Blanad Spencer-Hinkle (♂/46/Rosamanlia's cousin)
- Cotmald Spencer-Hinkle (♂/40/Rosamanlia's cousin)
- Scudnd Hinkle-Barrow (♂/26/Rosamanlia's brother) + Eglael Hinkle-Barrow nee Hinkle (♀/21/Rosamanlia's sister in-law)
- Ferdinanric Hinkle-Barrow (♂/1/Rosamanlia's nephew)
- Lina Hinkle-Barrow (♀/0/Rosamanlia's niece)
Items for sale
At this location, items are priced between 94% and 111% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 180 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 3,200 gp | 3,000 gp | Potion of giant strength (fire giant) | rare | When you drink this potion, your Strength score changes to 25 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 2,100 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 540 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 250 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 54 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |