Amandham
A longfoot village, Pop. 300
Founded by Halflings
A cozy village of snug hobbit-holes, nestled in the rolling hills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
- Wolf Spider Venom: Obtain the rarest of venoms
The primary languages of the settlement are Halfling and Common.
Faction: Broaye
Demographics: Human 71% (216), Longfoot 20% (61), Halfling 5% (16), Otterfolk 2% (5), Tiefling 1% (4), Elf < 1% (1) (Total: 303)
Elevation 430 feet.
Travel
- Follow the footpath
north-east
The signpost reads: - Port Bofuinhalh, a gnomish hamlet and port, 9 miles
- Follow the bridleway
south-west
The signpost reads: - Paladville, a longfoot village, 4¼ miles
- Follow the footpath
north-west
The signpost reads: - Port Irthlingden, an otterfolk hamlet and port, 2¾ miles
- Follow the bridleway
east
The signpost reads: - Elronin, an elven village, 16 miles
- Larallian Town, a small elven town, 17 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Camp Fergrog, an orcish hamlet, 2 miles away
- Aldelow Docks, a dock, 2¼ miles away
- Branhurst Junction, a crossroads, 2½ miles away
- Branhurst, a human village, 2¾ miles away
- Scuncombe Junction, a crossroads, 2¾ miles away
- Aldelow, a human hamlet, 2¾ miles away
- Scuncombe, a human hamlet, 2¾ miles away
- Branhurst Docks, a dock, 3 miles away
- Algrave, a human hamlet, 3¼ miles away
- Paladville, a longfoot village, 3½ miles away
- Ivybby Junction, a crossroads, 4 miles away
- Ivybby, a human village, 4 miles away
- Algrave Junction South, a crossroads, 4 miles away
- Camp Fergrog Docks, a dock, 4½ miles away
- Port Bofuinhalh, a gnomish hamlet and port, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amaraan Beach - Female Human Adventurer, age 25
- Belbaia Horton-Jenkins - Female Longfoot Farm Hand, age 69
- Glantra Jenkins - Female Human Farm Hand, age 30
- Nathaniel Hinkle-Barrow of Scuncombe - Male Human Farm Hand, age 62
- Cornenda Taylor - Female Human Poacher, age 24
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 6 devotees.
- The Barbarian's Arms Tavern.
- Adventurer's Guild Hall, with 2 people.
- Bard College, with 3 people.
- Amandham Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Rosamanlia's Apothecary, with 15 people.
- Randolph-Power's Bakers, with 6 people.
- Bilbaard's Classic Barbers, with 7 people.
- Berild's Dapper Barbers, with 9 people.
- Hildigro's Butchers, with 7 people.
- Newtook-Jenkins' Grocers and Sundries, with 12 people.
- Fulton-Clodhouse's Holistic Healers, with 13 people.
- Camena's Jewellers, with 6 people.
- Hinkle's Old-Clothes, with 5 people.
- Newtook's Best Pastry Shop, with 7 people.
- Power-Barrow's Saddlers and Harness-Makers, with 8 people.
- Bladuoc's Tailors, with 10 people.
- Hinkle's Quality Wine-Sellers, with 11 people.
Other Traders
- Henderson's Artisan Buckle Makers, with 5 people.
- Bladujo's Custom Crafted Carpenters, with 5 people.
- Hinkle's Handcrafted Cobblers, with 4 people.
- Camenthia's Handcrafted Cobblers, with 7 people.
- Jenkins' Coopers, with 6 people.
- Reyne-Hinkle's Furriers, with 6 people.
- Dillon-Hinkle's Custom Furriers, with 4 people.
- Sarad's Hatmakers, with 12 people.
- Dudo Dillon's Lawyers, with 11 people.
- Alcocca's Local Masons, with 11 people.
- Sigismbo's Masons, with 1 person.
- Maraca's Pursemakers, with 3 people.
- Land's Weavers, with 11 people.
Nobles
- Hubbard's Manor, with 14 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Huntsman, with 9 people.
- Orchard, with 9 people.
- Orchard, with 6 people.
- Orchard, with 7 people.
- Potato Field, with 3 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 4 people.
- Wheat Field, with 10 people.
- Wheat Field, with 6 people.