Scudnd Hinkle-Barrow
Male Human Druid
He is an adult human with one amber eye (his right is closed and scarred), dyed auburn hair in a ponytail, a long beard, and medium brown skin.
Personality Traits: Idealistic, Jovial, Personable.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Rosamanlia's Apothecary
Settlement: Amandham
Spouse: Eglael Hinkle-Barrow
Mother: Tantara Hinkle-Barrow (Deceased)
Father: Nathaniel Hinkle-Barrow
Children
- Ferdinanric Hinkle-Barrow - age 1 ♂
- Lina Hinkle-Barrow - age 0 ♀
Siblings
- Rosamanlia Hinkle - age 32 ♀
- Sararl Hinkle-Barrow - age 30 ♂
- Tolmaned Hinkle-Barrow - age 21 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 11 | 13 | 13 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2, Arcana +3
Abilities:
- Wild Shape. Scudnd can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Scudnd is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Fresh fish | A fresh fish. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eglael" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
| 1 | 1 gp 5 sp 8 cp | Money Pouch | Scudnd's money pouch. It has 14 sp and 18 cp in it. | ⅝ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |