Pliema's Apothecary

599 year old Otterfolk construction, medium sized

Location: Ponteden

Owned by: Pliema

The door on this half-timbered cottage has been painted white. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Cloorit Zooteepup Arch-Druid's Apprentice 12 Male Otterfolk He is an adolescent otterfolk with grey eyes and medium brown fur with dark brown fur on their face and chest.
Llep 3 Female Otterfolk She is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face and chest.
Nulun Arch-Druid's Apprentice 12 Female Otterfolk She is an adolescent otterfolk with grey eyes and dark brown fur with brown fur on their feet.
Pliema Arch-Druid 29 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Sululee Arch-Druid's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with brown stripes.
Suluru 2 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Teyekin Prenpup Servant 23 Male Otterfolk He is an adult otterfolk with black eyes and grey fur with light brown spots.
Zekin Arch-Druid's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with dark brown stripes.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 95% and 118% of their base value.

Available Price Value Item Rarity Description
2 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 180 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 59 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 300 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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