Clapp's Apothecary
19 year old Halfling construction, small sized
Location: Habaton
Owned by: Haidad Clapp
A small Cob-walled home with round windows. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Andwjo Tovy | Arch-Druid's Apprentice | 16 | Male | Longfoot | He is an adolescent longfoot with amber eyes, short curly dark-brown hair, and light brown skin. |
Bridget Tovy | Arch-Druid's Apprentice | 13 | Female | Longfoot | She is an adolescent longfoot with hazel eyes, long tied back dark-brown hair, and medium brown skin. |
Eglanra Clapp | Maidservant | 37 | Female | Human | She is an adult human with one hazel eye (her right is covered by an eye-patch), long curly dyed dark-brown hair, and dark brown skin. |
Haidad Clapp | Arch-Druid | 40 | Male | Halfling | He is an adult halfling with brown eyes, short black hair in a side parting, a long beard, and medium brown skin. |
Marcobo Clapp | 9 | Male | Longfoot | He is a longfoot child with blue eyes, scruffy blond hair, and pale white skin. | |
Robiniama Derr-Hoyt | Arch-Druid's Apprentice | 19 | Female | Longfoot | She is an adolescent longfoot with brown eyes, scruffy black hair, and black skin. |
Family Tree
- Haidad Clapp (♂/40) + Eglanra Clapp nee Wiley (♀/37/Haidad's wife)
- Marcobo Clapp (♂/9/Haidad's son)
Items for sale
At this location, items are priced between 107% and 116% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 550 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
3 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
2 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 58 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |