Clapp's Apothecary

19 year old Halfling construction, small sized

Location: Habaton

Owned by: Haidad Clapp

A small Cob-walled home with round windows. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Andwjo Tovy Arch-Druid's Apprentice 16 Male Longfoot He is an adolescent longfoot with amber eyes, short curly dark-brown hair, and light brown skin.
Bridget Tovy Arch-Druid's Apprentice 13 Female Longfoot She is an adolescent longfoot with hazel eyes, long tied back dark-brown hair, and medium brown skin.
Eglanra Clapp Maidservant 37 Female Human She is an adult human with one hazel eye (her right is covered by an eye-patch), long curly dyed dark-brown hair, and dark brown skin.
Haidad Clapp Arch-Druid 40 Male Halfling He is an adult halfling with brown eyes, short black hair in a side parting, a long beard, and medium brown skin.
Marcobo Clapp 9 Male Longfoot He is a longfoot child with blue eyes, scruffy blond hair, and pale white skin.
Robiniama Derr-Hoyt Arch-Druid's Apprentice 19 Female Longfoot She is an adolescent longfoot with brown eyes, scruffy black hair, and black skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 107% and 116% of their base value.

Available Price Value Item Rarity Description
1 560 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
5 55 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
Send Feedback