Haidad Clapp
Male Halfling Arch-Druid
He is an adult halfling with brown eyes, short black hair in a side parting, a long beard, and medium brown skin.
Personality Traits: Introverted.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 761 AC (Age 40)
Orientation: Hetrosexual
Home: Clapp's Apothecary
Settlement: Habaton
Spouse: Eglanra Clapp
Mother: Gerdda Clapp
Father: Bandoald Clapp
Children
- Idonea Clapp - age 15 ♀
- Cosimas Clapp - age 15 ♂
- Marcobo Clapp - age 9 ♂
Siblings
- Tomacmir Clapp - age 52 ♂
- Hildca Clapp - age 47 ♂
- Halfrdo Sefar-Clapp - age 39 ♂
- Ioetta Baron - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 10 | 13 | 11 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 11 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +4, Insight +4
Abilities:
- Lucky. When Haidad rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Haidad has advantage on saving throws against being frightened.
- Halfling Nimbleness. Haidad can move through the space of any creature that is of a size larger than small.
- Wild Shape. Haidad can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Haidad is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 7 matches. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eglanra" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 9 sp 4 cp | Money Pouch | Haidad's money pouch. It has 1 gp, 19 sp and 4 cp in it. | ½ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |