Axoriak
A gnomish hamlet, Pop. 230
A bustling market square, where the gnomes sell their oddities and trinkets to passing travelers. The hamlet lies in the foothills. It is known for it's medic.
The primary languages of the settlement are Gnomish and Common.
Faction: Broaye
Demographics: Gnome 89% (204), Elf 6% (14), Human 2% (4), Otterfolk 1% (3), Dragonborn < 1% (2), Longfoot < 1% (1) (Total: 228)
Elevation 2,030 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Cheden, an otterfolk village, 6½ miles
- Follow the footpath
west
The signpost reads: - Marpool, a human village, 2½ miles
- Follow the footpath
south-west
The signpost reads: - Harden, an otterfolk village, 12 miles
- Follow the bridleway
north-east
The signpost reads: - Wirkscliffe, a human village, 10 miles
- Wirkscliffe Docks, a dock, 12 miles
- Follow the bridleway
south
The signpost reads: - Bigglesstead, a human village, 8½ miles
- Barnoldsham Junction Bridge, a dock, 19 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Marpool Junction, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Sawbter Junction, a crossroads, 2½ miles away
- Alcesden, an otterfolk hamlet, 3¼ miles away
- Sev Audraow, an elven hamlet, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Alcesden Junction East, a crossroads, 3¼ miles away
- Chatwich Bridge East, a dock, 3½ miles away
- Cardton Docks, a dock, 3¾ miles away
- Cardton, a halfling village, 3¾ miles away
- Sawbter, a human hamlet, 3¾ miles away
- Cardton Junction, a crossroads, 4 miles away
- Chatwich, a human hamlet, 4 miles away
- Alcesden Junction West, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Sadocworth Junction North, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Sadocworth, a longfoot hamlet, 4¼ miles away
- Mornmiren, an elven village, 4¼ miles away
- Chatwich Junction, a crossroads, 5 miles away
- Cleveden Crossing, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Sharar Newburrow Reiththa Ortdor - Male Gnome Farm Hand, age 31
- Zorvromek Aleeyes Marignd Delitan - Male Gnome Poacher, age 67
- Selinra Chetiffer Náinun Drakulaik - Female Gnome Scrap-Metal Collector, age 49
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- A shrine to Marlon.
- Barracks, with 2 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Annanel's Clockwork Tinker, with 7 people.
Other Traders
- Volmut's Cobblers, with 17 people.
- Nalieri's Elegant Furriers, with 4 people.
Nobles
- Axoriak Chieftains, with 7 people.
Residences & Agriculture
- Kiborn's Residence, with 9 people.
- Fish Pond, with 12 people.
- Fish Pond, with 2 people.
- Fish Pond, with 14 people.
- Hunters, with 5 people.
- Hunters, with 14 people.
- Hunters, with 12 people.
- Hunters, with 10 people.
- Hunters, with 7 people.
- Pig Field, with 14 people.
- Pig Field, with 3 people.
- Potato Patch, with 14 people.
- Potato Patch, with 9 people.
- Potato Patch, with 15 people.
- Potato Patch, with 9 people.
- Sheep Field, with 11 people.
- Vegetable Patch, with 2 people.
- Wild Orchard, with 9 people.
- Wild Orchard, with 17 people.