Annanel's Clockwork Tinker

15 year old Gnome construction, medium sized

Location: Axoriak

Owned by: Annanel Morniawk Lawrence Galair Thompson

A modern gnomish home, a network of pipes visible from outside. The dwelling also serves as a Clockwork Tinker.

Occupants

Name Role Age Gender Race Description
Annanel Morniawk Lawrence Galair Thompson Master Tinker 77 Male Gnome He is an adult gnome with grey eyes, very short dyed auburn hair, a goatee, and pale white skin.
Crincacuk Symbaeani Norgfizz Harannre Thompson Housekeeper 52 Female Gnome She is an adult gnome with silver eyes, short dyed burnt orange hair, and light brown skin.
Dudoman Ebmorg Kunkill Master Tinker's Apprentice 18 Male Gnome He is an adolescent gnome with copper eyes, a dyed blond quiff, and medium brown skin.
Eldiain Nauglis Thompson 0 Female Gnome She is an infant gnome with brown eyes, wisps of lemon yellow hair, and dark brown skin.
Grimes Fangóin Thompson 9 Male Gnome He is a gnome child with copper eyes, very short burnt orange hair, and dark brown skin.
Mangferg Nidan Sharp Master Tinker's Apprentice 16 Male Gnome He is an adolescent gnome with silver eyes, short green hair in a side parting, and pale white skin.
Yitoggle Vant Otiythar Master Tinker's Apprentice 17 Female Gnome She is an adolescent gnome with brown eyes, long tied back blue hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 87% and 111% of their base value.

Available Price Value Item Rarity Description Weight
0 650 gp 600 gp Astronomical Clock common A mechanical wonder. When wound once per day, this pocket watch keeps track of various astronomical objects, including the sun and moon.
10 21 gp 20 gp Clockwork Parts common A selection of junk screws, springs, gears, and other clockwork parts.
4 350 gp 360 gp Imp-powered lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
4 370 gp 360 gp Kinetic cyclopedia uncommon A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate.

The cyclopedia is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle.
5 160 gp 180 gp Long-wind drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power.
1 28 gp 25 gp Navigator's tools common This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 210 gp 200 gp Pocket Watch common A mechanical wonder. When wound once per day, this pocket watch keeps time for you.
1 96 gp 100 gp Standing Desk Clock common A mechanical wonder. When wound once per day, this desk clock keeps time for you. 6 lbs.
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