Port Rollham
A halfling village, Pop. 220
A cozy village of snug hobbit-holes, nestled in the rolling hills. The port sits on the coast.
The primary languages of the settlement are Halfling and Common.
Faction: Broaye
Demographics: Halfling 58% (128), Longfoot 27% (60), Human 9% (20), Gnome 4% (8), Elf 2% (4) (Total: 220)
Elevation 20 feet.
Travel
- Sail the river
south-west
The signpost reads: - Port Rugegate, a human village and port, 14 miles
- Sail the sea south-east to Warringdon Docks North
- Follow the footpath
north
The signpost reads: - Laurahalh, a gnomish hamlet, 2½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Warringdon, a human hamlet, 1¼ miles away
- Warringdon Bridge West, a dock, 1¼ miles away
- Mineton Docks, a dock, 1½ miles away
- Warringdon Bridge East, a dock, 1¾ miles away
- Bel-Carador Docks, a dock, 1¾ miles away
- Warringdon Junction, a crossroads, 1¾ miles away
- Laurahalh Docks, a dock, 2 miles away
- Laurahalh, a gnomish hamlet, 2 miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Warringdon Docks South, a dock, 2½ miles away
- Milham Bridge, a dock, 2¾ miles away
- Wetherend Docks, a dock, 2¾ miles away
- Eglaworth Junction Docks, a dock, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Milham Junction Bridge, a dock, 3¼ miles away
- Eglaworth, a halfling village, 3½ miles away
- Jergborg's Rest, a goblin outpost, 3½ miles away
- Eglaworth Junction South, a crossroads, 3¾ miles away
- Wetherend, a human hamlet, 3¾ miles away
- Eglaworth Junction North, a crossroads, 4 miles away
- Toboby, a halfling hamlet, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Dolphworth Docks, a dock, 4¼ miles away
- Eglaworth Docks, a dock, 4¼ miles away
- Toboby Docks North, a dock, 4½ miles away
- Bel-Carador Junction West, a crossroads, 4½ miles away
- Dolphworth, a halfling hamlet, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Alxargan, a dragonborn hamlet, 4¾ miles away
- Wetherend Junction, a crossroads, 4¾ miles away
- Wilcoton, a halfling hamlet, 4¾ miles away
- Dolphworth Bridge, a bridge, 5 miles away
- Alxargan Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Emelda Loethin of Bel-Carador - Female Elf Adventurer, age 179
- Grimullla Weaver-Gregg - Female Halfling Beggar, age 73
- Palad Weaver-Gregg - Male Halfling Beggar, age 69
- Oliver Melissse Gwladys Karrtill of Laurahalh - Male Gnome Farm Hand, age 120
- Rhodalia Goldsmith - Female Halfling Farm Hand, age 49
- Nimroain Yran-Griffen of Bel-Carador - Female Elf Poacher, age 538
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 4 devotees.
- The Amicable Badger Tavern.
- The Cleric of Port Rollham Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Gregg-Morgan's Apothecary, with 7 people.
- Pervith's Bakers, with 7 people.
- Morgan's Stylish Barbers, with 3 people.
- Celedoc's Butchers, with 4 people.
- Morgan's Grocers and Sundries, with 14 people.
- Farhole-Goldsmith's Jewellers, with 12 people.
- Goldsmith-Gregg's Old-Clothes, with 10 people.
- Goldsmith's Bespoke Tailors, with 14 people.
Other Traders
- Haidim's Local Carpenters, with 13 people.
- Jasmineta's Elegant Cobblers, with 12 people.
- Morgan's Furriers, with 12 people.
- Aradool's Masons, with 2 people.
- Goldsmith-Gregg's Weavers, with 4 people.
Nobles
- Gregg's Manor, with 13 people.
- Gregg's Manor, with 2 people.
Residences & Agriculture
- Barley Field, with 11 people.
- Barley Field, with 4 people.
- Barley Field, with 9 people.
- Orchard, with 13 people.
- Potato Field, with 3 people.
- Vegetable Garden, with 10 people.
- Vegetable Garden, with 2 people.
- Wheat Field, with 13 people.