Soliden
An otterfolk village, Pop. 370
The wooden structures in this village are angular and with strange floorplans, the builders having preferred function to form. The village lies near a river. It is known for it's coopers.
The primary languages of the settlement are Otterese and Common.
Faction: Coskiura
Demographics: Otterfolk 99% (370), Elf < 1% (2), Human < 1% (2) (Total: 374)
Elevation 1,840 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Port Totwood, a human village and port, 5 miles
- Follow the footpath
north-east
The signpost reads: - Tolmaton, a halfling hamlet, 22 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rochworth, a tiny human hamlet, 1¾ miles away
- Rochworth Junction, a crossroads, 2¼ miles away
- Wren Edhwwen Junction South, a crossroads, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Soliden Docks, a dock, 2¼ miles away
- Wren Edhwwen Junction North, a crossroads, 2½ miles away
- Totwood Bridge, a dock, 2¾ miles away
- Wren Edhwwen, an elven village, 2¾ miles away
- Salden Crossing, a crossroads, 2¾ miles away
- Salden Junction West, a crossroads, 2¾ miles away
- Eppbourne Junction, a crossroads, 2¾ miles away
- Salden, an otterfolk hamlet, 2¾ miles away
- Eppbourne, a human village, 2¾ miles away
- Salden Junction West Downs, a crossroads, 3 miles away
- Port Totwood, a human village and port, 3 miles away
- Salden Docks South, a dock, 3¼ miles away
- Salden Junction East, a crossroads, 3¾ miles away
- Eilindisis, an elven hamlet, 3¾ miles away
- Cindergrave, a human village, 4 miles away
- Rochworth Docks, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Alden, an otterfolk village, 4¼ miles away
- Salden Docks North, a dock, 4½ miles away
- Jinwunaxth Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Jinwunaxth, a dragonborn hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Rululo Clietupup - Male Otterfolk Balloonist, age 19
- Wesley Yranril of Port Totwood - Male Elf Beggar, age 240
- Keyela Clulunpup - Female Otterfolk Farm Hand, age 47
- Riemeep Peyelipup - Male Otterfolk Merchant, age 14
- Carain Elarydre of Bel-Inda - Male Elf Paper Seller, age 512
- Jere Thuluppup - Female Otterfolk Poacher, age 18
- Leerup Flooteepup - Male Otterfolk Poacher, age 30
- Poorit Rhulurepup - Male Otterfolk Poacher, age 44
- Cheela - Female Otterfolk Traveling Bard, age 47
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 4 devotees.
- The Druid of Soliden Pub.
- The Great Bard Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Proor's Apothecary, with 14 people.
- Shietupup's Lurecraft Bait Shop, with 17 people.
- Zietupup's Butchers, with 16 people.
- Wootee's Trustworthy Carpenters and Canoes, with 16 people.
- Drooy's Fresh Grocers and Sundries, with 18 people.
- Feyenpup's Groomers, with 16 people.
- Clookol's Stylish Groomers, with 10 people.
- Shreemeek's Jewellers, with 17 people.
- Ruluypup's Ropemakers, with 18 people.
- Doolee's Wine-Sellers, with 22 people.
Other Traders
- Dearupup's Buckle Makers, with 7 people.
- Poore's Best Coopers, with 17 people.
- Zeay Plieypup's Advocates, with 17 people.
- Shrekol's Local Masons, with 10 people.
Nobles
- Kearupup's Manor, with 23 people.
- Cloolee's Manor, with 20 people.
Residences & Agriculture
- Dairy, with 18 people.
- Fish Breeders, with 12 people.
- Fish Breeders, with 13 people.
- Orchard, with 15 people.
- Orchard, with 9 people.