Port Totwood
A human village, Pop. 170
This port is overgrown with tough weeds, and has green poking out of every untrodden patch of ground. The port sits on the coast.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Coskiura
Demographics: Human 57% (94), Elf 15% (25), Otterfolk 10% (17), Longfoot 9% (15), Half-Elf 7% (11), Halfling 2% (3), Tiefling < 1% (1) (Total: 166)
Elevation 360 feet.
Travel
- Sail the river
east
The signpost reads: - Salden, an otterfolk hamlet, 6 miles
- Follow the byway
north-west
The signpost reads: - Sail the sea south-east to Dudoworth Docks
- Sail the sea south to Mitwood Docks
- Sail the sea south-west to Brixthorpe Docks North
- Sail the sea south-west to Haldior Docks
- Sail the sea south-west to Bel-Inda Docks
- Sail the sea south-east to Fort Ketter
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Soliden Docks, a dock, ¾ mile away
- Bandit Camp, a bandit-camp, 2½ miles away
- Salden Junction East, a crossroads, 3 miles away
- Soliden, an otterfolk village, 3 miles away
- Salden Junction West Downs, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Soliden Junction East, a crossroads, 3¼ miles away
- Soliden Junction West, a crossroads, 3¾ miles away
- Salden, an otterfolk hamlet, 3¾ miles away
- Salden Junction West, a crossroads, 3¾ miles away
- Salden Crossing, a crossroads, 3¾ miles away
- Mitwood, a human village, 4¼ miles away
- Rochworth, a tiny human hamlet, 4½ miles away
- Eppbourne, a human village, 4½ miles away
- Eppbourne Junction, a crossroads, 4¾ miles away
- Rochworth Junction, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Elebrindwen Elenwas Yranril of Eppbourne - Female Elf Beggar, age 332
- Fingoloor Yranril of Haldior - Male Elf Beggar, age 305
- Maggie Hanson-Price - Female Human Farm Hand, age 34
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- Adventurer's Guild Hall, with 2 people.
- Port Totwood Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Zeyeppup's Barbers, with 11 people.
- Lizzy's Butchers, with 3 people.
- Eveline's Best Jewellers, with 7 people.
- Julia's Patisserie, with 4 people.
- Lawson's Local Saddlers and Harness-Makers, with 2 people.
- Hutchinson's Tailors, with 6 people.
Other Traders
- Anelbelas' Cobblers, with 9 people.
- Chienapup's Furriers, with 2 people.
- Orodrahher's Reliable Masons, with 6 people.
Nobles
- Peyenapup's Manor, with 2 people.
Residences & Agriculture
- House's Residence, with 3 people.
- Allen's Residence, with 6 people.
- Barley Field, with 4 people.
- Barley Field, with 2 people.
- Dairy, with 3 people.
- Dairy, with 2 people.
- Huntsman, with 4 people.
- Orchard, with 1 person.
- Orchard, with 4 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Orchard, with 1 person.
- Orchard, with 6 people.
- Orchard, with 3 people.
- Orchard, with 8 people.
- Pond, with 2 people.
- Potato Field, with 1 person.
- Potato Field, with 3 people.
- Potato Field, with 7 people.
- Potato Field, with 6 people.
- Potato Field, with 3 people.
- Potato Field, with 2 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 2 people.
- Vegetable Garden, with 2 people.
- Vineyard, with 5 people.
- Wheat Field, with 2 people.